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Unified Diff: AdblockPlusDeveloperInstall.vcxproj

Issue 10952045: Developer installation from within Visual Studio (Closed)
Patch Set: Created June 18, 2013, 12:10 p.m.
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Index: AdblockPlusDeveloperInstall.vcxproj
===================================================================
new file mode 100644
--- /dev/null
+++ b/AdblockPlusDeveloperInstall.vcxproj
@@ -0,0 +1,177 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+ Warning: This file has been edited by hand with PropertyGroup Conditions that Visual Studio does not have UI for.
+ Please do not edit this file within Visual Studio.
+ Simply loading it into Visual Studio will cause it to write some default entries, so that's where the extra cruft come from.
+ These conditions work fine with MSBUILD, which is all we care about.
+-->
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug Production|Win32">
+ <Configuration>Debug Production</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug Production|x64">
+ <Configuration>Debug Production</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug Test|Win32">
+ <Configuration>Debug Test</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug Test|x64">
+ <Configuration>Debug Test</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release Production|Win32">
+ <Configuration>Release Production</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release Production|x64">
+ <Configuration>Release Production</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release Test|Win32">
+ <Configuration>Release Test</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release Test|x64">
+ <Configuration>Release Test</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="Makefile.DevInstall" />
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{58274382-2D89-40F5-A132-E4311747D2B5}</ProjectGuid>
+ <Keyword>MakeFileProj</Keyword>
+ <ProjectName>Developer Install</ProjectName>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Production|Win32'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v110</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Production|x64'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v110</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Test|Win32'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v110</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Test|x64'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v110</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Production|Win32'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v110</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Production|x64'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v110</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Test|Win32'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v110</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Test|x64'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v110</PlatformToolset>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <NMakeMacros>ProjectDir="$(ProjectDir)\"</NMakeMacros>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Platform)'=='Win32'">
+ <OutDir>$(ProjectDir)build\ia32\$(Configuration)\</OutDir>
+ <NMakeMacros>$(NMakeMacros) OutDir="$(OutDir)\" DLL="$(OutDir)AdblockPlus.dll"</NMakeMacros>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Platform)'=='x64'">
+ <OutDir>$(ProjectDir)build\x64\$(Configuration)\</OutDir>
+ <OutDir32>$(ProjectDir)build\ia32\$(Configuration)\</OutDir32>
+ <NMakeMacros>$(NMakeMacros) OutDir="$(OutDir)\" DLL="$(OutDir)AdblockPlusx64.dll" DLL32="$(OutDir32)AdblockPlus.dll"</NMakeMacros>
Wladimir Palant 2013/06/18 15:18:33 We should be registering the DLL that was built, n
Eric 2013/06/18 16:00:19 On a 64-bit system, we have to register both DLL's
Wladimir Palant 2013/06/19 07:14:15 This is not the installer - it's our development e
Eric 2013/06/19 15:22:54 Point taken.
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Production|Win32'">
+ <NMakeBuildCommandLine>nmake -nologo -f Makefile.DevInstall build $(NMakeMacros)</NMakeBuildCommandLine>
+ <NMakeCleanCommandLine>nmake -nologo -f Makefile.DevInstall clean $(NMakeMacros)</NMakeCleanCommandLine>
+ <NMakeReBuildCommandLine>nmake -nologo -f Makefile.DevInstall rebuild $(NMakeMacros)</NMakeReBuildCommandLine>
+ <NMakePreprocessorDefinitions>WIN32;$(NMakePreprocessorDefinitions);_DEBUG</NMakePreprocessorDefinitions>
+ <OutDir>$(ProjectDir)build\ia32\$(Configuration)\</OutDir>
+ <IntDir>$(ProjectDir)build\ia32\$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Production|x64'">
+ <NMakeBuildCommandLine>nmake -nologo -f Makefile.DevInstall build $(NMakeMacros)</NMakeBuildCommandLine>
+ <NMakeCleanCommandLine>nmake -nologo -f Makefile.DevInstall clean $(NMakeMacros)</NMakeCleanCommandLine>
+ <NMakeReBuildCommandLine>nmake -nologo -f Makefile.DevInstall rebuild $(NMakeMacros)</NMakeReBuildCommandLine>
+ <NMakePreprocessorDefinitions>WIN32;$(NMakePreprocessorDefinitions);_DEBUG</NMakePreprocessorDefinitions>
+ <OutDir>$(ProjectDir)build\x64\$(Configuration)\</OutDir>
+ <IntDir>$(ProjectDir)build\x64\$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Test|Win32'">
+ <NMakeBuildCommandLine>nmake -nologo -f Makefile.DevInstall build $(NMakeMacros)</NMakeBuildCommandLine>
+ <NMakeCleanCommandLine>nmake -nologo -f Makefile.DevInstall clean $(NMakeMacros)</NMakeCleanCommandLine>
+ <NMakeReBuildCommandLine>nmake -nologo -f Makefile.DevInstall rebuild $(NMakeMacros)</NMakeReBuildCommandLine>
+ <NMakePreprocessorDefinitions>WIN32;$(NMakePreprocessorDefinitions);_DEBUG</NMakePreprocessorDefinitions>
+ <OutDir>$(ProjectDir)build\ia32\$(Configuration)\</OutDir>
+ <IntDir>$(ProjectDir)build\ia32\$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Test|x64'">
+ <NMakeBuildCommandLine>nmake -nologo -f Makefile.DevInstall build $(NMakeMacros)</NMakeBuildCommandLine>
+ <NMakeCleanCommandLine>nmake -nologo -f Makefile.DevInstall clean $(NMakeMacros)</NMakeCleanCommandLine>
+ <NMakeReBuildCommandLine>nmake -nologo -f Makefile.DevInstall rebuild $(NMakeMacros)</NMakeReBuildCommandLine>
+ <NMakePreprocessorDefinitions>WIN32;$(NMakePreprocessorDefinitions);_DEBUG</NMakePreprocessorDefinitions>
+ <OutDir>$(ProjectDir)build\x64\$(Configuration)\</OutDir>
+ <IntDir>$(ProjectDir)build\x64\$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Production|Win32'">
+ <NMakeBuildCommandLine>nmake -nologo -f Makefile.DevInstall build $(NMakeMacros)</NMakeBuildCommandLine>
+ <NMakeCleanCommandLine>nmake -nologo -f Makefile.DevInstall clean $(NMakeMacros)</NMakeCleanCommandLine>
+ <NMakeReBuildCommandLine>nmake -nologo -f Makefile.DevInstall rebuild $(NMakeMacros)</NMakeReBuildCommandLine>
+ <NMakePreprocessorDefinitions>WIN32;$(NMakePreprocessorDefinitions);NDEBUG</NMakePreprocessorDefinitions>
+ <OutDir>$(ProjectDir)build\ia32\$(Configuration)\</OutDir>
+ <IntDir>$(ProjectDir)build\ia32\$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Production|x64'">
+ <NMakeBuildCommandLine>nmake -nologo -f Makefile.DevInstall build $(NMakeMacros)</NMakeBuildCommandLine>
+ <NMakeCleanCommandLine>nmake -nologo -f Makefile.DevInstall clean $(NMakeMacros)</NMakeCleanCommandLine>
+ <NMakeReBuildCommandLine>nmake -nologo -f Makefile.DevInstall rebuild $(NMakeMacros)</NMakeReBuildCommandLine>
+ <NMakePreprocessorDefinitions>WIN32;$(NMakePreprocessorDefinitions);NDEBUG</NMakePreprocessorDefinitions>
+ <OutDir>$(ProjectDir)build\x64\$(Configuration)\</OutDir>
+ <IntDir>$(ProjectDir)build\x64\$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Test|Win32'">
+ <NMakeBuildCommandLine>nmake -nologo -f Makefile.DevInstall build $(NMakeMacros)</NMakeBuildCommandLine>
+ <NMakeCleanCommandLine>nmake -nologo -f Makefile.DevInstall clean $(NMakeMacros)</NMakeCleanCommandLine>
+ <NMakeReBuildCommandLine>nmake -nologo -f Makefile.DevInstall rebuild $(NMakeMacros)</NMakeReBuildCommandLine>
+ <NMakePreprocessorDefinitions>WIN32;$(NMakePreprocessorDefinitions);NDEBUG</NMakePreprocessorDefinitions>
+ <OutDir>$(ProjectDir)build\ia32\$(Configuration)\</OutDir>
+ <IntDir>$(ProjectDir)build\ia32\$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Test|x64'">
+ <NMakeBuildCommandLine>nmake -nologo -f Makefile.DevInstall build $(NMakeMacros)</NMakeBuildCommandLine>
+ <NMakeCleanCommandLine>nmake -nologo -f Makefile.DevInstall clean $(NMakeMacros)</NMakeCleanCommandLine>
+ <NMakeReBuildCommandLine>nmake -nologo -f Makefile.DevInstall rebuild $(NMakeMacros)</NMakeReBuildCommandLine>
+ <NMakePreprocessorDefinitions>WIN32;$(NMakePreprocessorDefinitions);NDEBUG</NMakePreprocessorDefinitions>
+ <OutDir>$(ProjectDir)build\x64\$(Configuration)\</OutDir>
+ <IntDir>$(ProjectDir)build\x64\$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup>
+ </ItemDefinitionGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project>
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