| Index: lib/icon.js |
| diff --git a/lib/icon.js b/lib/icon.js |
| index 2011d1e23701aada50df48f3f2722514d3b3b24e..9a72c63df67e4098a4afa8879737833fea64a63c 100644 |
| --- a/lib/icon.js |
| +++ b/lib/icon.js |
| @@ -17,73 +17,158 @@ |
| /** @module icon */ |
| -const numberOfFrames = 10; |
| +"use strict"; |
| +const frameOpacities = [0.0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, |
| + 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, |
| + 0.9, 0.8, 0.7, 0.6, 0.5, 0.4, 0.3, 0.2, 0.1, 0.0]; |
| +const numberOfFrames = frameOpacities.length; |
| +const safariPlatform = require("info").platform == "safari"; |
| + |
| +let stopAnimation = null; |
| +let animationPlaying = false; |
| let whitelistedState = new ext.PageMap(); |
| -let notificationType = null; |
| -let animationInterval = null; |
| -let animationStep = 0; |
| -function getIconPath(whitelisted) |
| +let loadImageAsCanvas = |
| +/** |
| + * Loads an image and draws it onto a canvas. |
| + * |
| + * @param {string} url URL string of the image to load |
| + * @return {Promise} |
| + */ |
| +exports.loadImageAsCanvas = function(url) |
| { |
| - let filename = "icons/abp-$size"; |
| + return new Promise((resolve, reject) => { |
| + let image = new Image(); |
| + image.src = url; |
| + image.addEventListener("load", () => |
| + { |
| + let canvas = document.createElement("canvas"); |
| + let context = canvas.getContext("2d"); |
| + canvas.height = image.height; |
|
Sebastian Noack
2016/01/25 15:44:45
With the new approach, we don't necessarily need a
kzar
2016/01/26 15:01:42
Good point about the canvas, Done. Not sure about
|
| + canvas.width = image.width; |
| + context.drawImage(image, 0, 0); |
| + resolve(canvas); |
| + }); |
| + image.addEventListener("error", () => { |
| + reject("Failed to load image " + url); |
| + }); |
| + }); |
| +}; |
| - // If the current page is whitelisted, pick an icon that indicates that |
| - // Adblock Plus is disabled, however not when the notification icon has |
| - // full opacity, or on Safari where icons are genrally grayscale-only. |
| - if (whitelisted && animationStep < numberOfFrames && require("info").platform != "safari") |
| - filename += "-whitelisted"; |
| +function setIcon(page, animationType, opacity, frames) |
| +{ |
| + opacity = opacity || 0; |
| + let greyed = whitelistedState.get(page) && !safariPlatform && true || false; |
|
Sebastian Noack
2016/01/25 15:44:43
Nit: Please don't add redundant boilerplate to cas
kzar
2016/01/26 15:01:41
Actually the value here is either null or the whit
Sebastian Noack
2016/01/26 16:12:36
I see. But how about:
let whitelisted = !!white
kzar
2016/01/26 17:35:10
Done.
|
| - // If the icon is currently animating to indicate a pending notification, |
| - // pick the icon for the corresponing notification type and animation frame. |
| - if (notificationType && animationStep > 0) |
| + if (!animationType || !frames) |
| { |
| - filename += "-notification-" + notificationType; |
| - |
| - if (animationStep < numberOfFrames) |
| - filename += "-" + animationStep; |
| + if (animationType && opacity > 0.5) |
| + page.browserAction.setIcon("icons/abp-$size-notification-" |
| + + animationType + ".png"); |
| + else |
| + page.browserAction.setIcon("icons/abp-$size" + |
| + (greyed ? "-whitelisted" : "") + ".png"); |
| + } |
| + else |
| + { |
| + frames.then(frames => |
| + { |
| + chrome.browserAction.setIcon({ |
| + tabId: page._id, |
| + imageData: {19: frames["" + opacity + greyed + 19], |
| + 38: frames["" + opacity + greyed + 38]} |
| + }); |
| + }); |
| } |
| - |
| - return filename + ".png"; |
| } |
| -function setIcon(page) |
| +function renderFrames(animationType) |
| { |
| - page.browserAction.setIcon(getIconPath(whitelistedState.get(page))); |
| + return Promise.all([ |
| + loadImageAsCanvas("icons/abp-19.png"), |
| + loadImageAsCanvas("icons/abp-19-whitelisted.png"), |
| + loadImageAsCanvas("icons/abp-19-notification-" + animationType + ".png"), |
| + loadImageAsCanvas("icons/abp-38.png"), |
| + loadImageAsCanvas("icons/abp-38-whitelisted.png"), |
| + loadImageAsCanvas("icons/abp-38-notification-" + animationType + ".png"), |
| + ]).then(images => |
| + { |
| + let images = { |
| + 19: { base: [images[0], images[1]], overlay: images[2] }, |
|
Sebastian Noack
2016/01/25 15:44:44
While using a structured object here, how about us
kzar
2016/01/26 15:01:40
Could do but then the logic later wouldn't be as e
Sebastian Noack
2016/01/26 16:12:35
Fair enough.
|
| + 38: { base: [images[3], images[4]], overlay: images[5] } |
| + }; |
| + |
| + let frames = {}; |
| + let canvas = document.createElement("canvas"); |
| + let context = canvas.getContext("2d"); |
| + |
| + for (let size of [19, 38]) |
| + { |
| + canvas.width = size; |
| + canvas.height = size; |
| + for (let whitelisted of [false, true]) |
| + { |
| + for (let opacity of [0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1]) |
|
Sebastian Noack
2016/01/25 15:44:44
I'd rather generate the opacity values rather than
kzar
2016/01/26 15:01:40
As would I but unfortunately that doesn't work. (T
Sebastian Noack
2016/01/26 16:12:36
Alright, damn floating point precision. But you co
kzar
2016/01/26 17:35:09
Yea, I thought about those options but in the end
Sebastian Noack
2016/01/26 18:10:34
Well, instead a custom unique() function, we shoul
kzar
2016/01/26 18:46:34
Fair enough, how about this?
|
| + { |
| + context.globalAlpha = 1; |
| + context.drawImage(images[size]["base"][whitelisted | 0], 0, 0); |
| + context.globalAlpha = opacity; |
| + context.drawImage(images[size]["overlay"], 0, 0); |
| + frames["" + opacity + |
|
Sebastian Noack
2016/01/25 15:44:44
Following data structure would be preferable:
f
kzar
2016/01/26 15:01:41
Good point, Done.
|
| + whitelisted + size] = context.getImageData(0, 0, size, size); |
| + } |
| + } |
| + } |
| + |
| + return frames; |
| + }); |
| } |
| -function runAnimation() |
| +function runAnimation(animationType) |
|
Sebastian Noack
2016/01/25 15:44:45
Any reason you changed the semantic from notificat
kzar
2016/01/26 15:01:41
Done.
|
| { |
| - return setInterval(function() |
| + let frames = !safariPlatform && renderFrames(animationType); |
|
Sebastian Noack
2016/01/25 15:44:44
I'd rather wait for the promise to be fulfilled be
kzar
2016/01/26 15:01:41
Good point, Done.
|
| + let frameInterval; |
| + |
| + function playAnimation() |
| { |
| - ext.pages.query({active: true}, function(pages) |
| + animationPlaying = true; |
| + let animationStep = 0; |
| + ext.pages.query({active: true}, pages => |
| { |
| - let fadeInInterval = setInterval(function() |
| + function appendActivePage(page) |
| { |
| - animationStep++; |
| - pages.forEach(setIcon); |
| + pages.push(page); |
| + } |
| + ext.pages.onActivated.addListener(appendActivePage); |
|
Sebastian Noack
2016/01/25 15:44:43
It seems that you only implemented ext.pages.onAct
kzar
2016/01/26 15:01:42
I have implemented it for Safari too, check safari
|
| - if (animationStep < numberOfFrames) |
| - return; |
| + frameInterval = setInterval(() => |
| + { |
| + let opacity = frameOpacities[animationStep++]; |
| + pages.forEach(page => { |
| + if (whitelistedState.has(page)) |
| + setIcon(page, animationType, opacity, frames); |
| + }); |
| - setTimeout(function() |
| + if (animationStep > numberOfFrames) |
| { |
| - let fadeOutInterval = setInterval(function() |
| - { |
| - animationStep--; |
| - pages.forEach(setIcon); |
| - |
| - if (animationStep > 0) |
| - return; |
| - |
| - clearInterval(fadeOutInterval); |
| - }, 100); |
| - },1000); |
| - |
| - clearInterval(fadeInInterval); |
| + animationStep = 0; |
| + clearInterval(frameInterval); |
| + animationPlaying = false; |
| + ext.pages.onActivated.removeListener(appendActivePage); |
| + } |
| }, 100); |
| }); |
| - }, 10000); |
| + } |
| + |
| + playAnimation(); |
| + let animationInterval = setInterval(playAnimation, 10000); |
| + return () => |
| + { |
| + clearInterval(frameInterval); |
|
Sebastian Noack
2016/01/25 15:44:43
I think the previous logic, using global variables
kzar
2016/01/26 15:01:42
I disagree there.
Sebastian Noack
2016/01/26 16:12:35
It's not that we return a function with different
kzar
2016/01/26 17:35:09
I just think that having as much of the animation
Sebastian Noack
2016/01/26 18:10:34
You don't have any less global state. But the glob
kzar
2016/01/26 18:46:34
Fair enough, Done.
|
| + clearInterval(animationInterval); |
| + animationPlaying = false; |
| + }; |
| } |
| /** |
| @@ -95,8 +180,9 @@ function runAnimation() |
| */ |
| exports.updateIcon = function(page, whitelisted) |
| { |
| - page.browserAction.setIcon(getIconPath(whitelisted)); |
| whitelistedState.set(page, whitelisted); |
| + if (!animationPlaying) |
| + setIcon(page); |
| }; |
| /** |
| @@ -106,10 +192,8 @@ exports.updateIcon = function(page, whitelisted) |
| */ |
| exports.startIconAnimation = function(type) |
| { |
| - notificationType = type; |
| - |
| - if (animationInterval == null) |
| - animationInterval = runAnimation(); |
| + stopAnimation && stopAnimation(); |
| + stopAnimation = runAnimation(type); |
| }; |
| /** |
| @@ -117,11 +201,5 @@ exports.startIconAnimation = function(type) |
| */ |
| exports.stopIconAnimation = function() |
| { |
| - if (animationInterval != null) |
| - { |
| - clearInterval(animationInterval); |
| - animationInterval = null; |
| - } |
| - |
| - notificationType = null; |
| + stopAnimation && stopAnimation(); |
| }; |