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Issue 29384812: Issue 4127 - [emscripten] Convert subscription classes to C++ - Part 1 (Closed) Base URL: https://hg.adblockplus.org/adblockpluscore
Patch Set: Use uint64_t for properties Created April 7, 2017, 7:12 a.m.
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Index: compiled/bindings.ipp
===================================================================
--- a/compiled/bindings.ipp
+++ b/compiled/bindings.ipp
@@ -37,16 +37,18 @@ namespace bindings_internal
{
typedef void* TYPEID;
enum class TypeCategory
{
UNKNOWN,
VOID,
INT,
+ INT64,
+ FLOAT,
DEPENDENT_STRING,
OWNED_STRING,
STRING_REF,
CLASS_PTR
};
template<typename T>
struct TypeInfo
@@ -65,19 +67,25 @@ namespace bindings_internal
return &s_typeIDHelper;
}
constexpr operator TypeCategory() const
{
if (std::is_void<T>())
return TypeCategory::VOID;
+ if (std::is_same<T, uint64_t>())
+ return TypeCategory::INT64;
+
if (std::is_integral<T>() || std::is_enum<T>())
return TypeCategory::INT;
+ if (std::is_floating_point<T>())
+ return TypeCategory::FLOAT;
+
if (std::is_same<DependentString, T>() || std::is_same<const DependentString, T>())
return TypeCategory::DEPENDENT_STRING;
if (std::is_same<OwnedString, T>() || std::is_same<const OwnedString, T>())
return TypeCategory::OWNED_STRING;
if (std::is_same<String&, T>() || std::is_same<const String&, T>() ||
std::is_same<DependentString&, T>())
@@ -127,49 +135,69 @@ namespace bindings_internal
name[0] = '\0';
// The function parameter is a pointer to the function pointer.
// Emscripten's "function pointers" are actually integers indicating the
// position in the call table. 0 represents nullptr.
if (!*reinterpret_cast<int*>(function))
return;
+ char signature[256];
+ int pos = 0;
+ if (returnType == TypeCategory::DEPENDENT_STRING ||
+ returnType == TypeCategory::OWNED_STRING)
+ {
+ // Objects aren't really returned but passed as parameter. Note that
+ // this pointer might come before it but we don't care because both
+ // are integers (pointers) as far as Emscripten is concerned.
+ signature[pos++] = 'v';
+ signature[pos++] = 'i';
+ }
+ else if (returnType == TypeCategory::VOID)
+ signature[pos++] = 'v';
+ else if (returnType == TypeCategory::FLOAT)
+ signature[pos++] = 'd';
+ else if (returnType == TypeCategory::INT ||
+ returnType == TypeCategory::INT64 ||
+ returnType == TypeCategory::STRING_REF ||
+ returnType == TypeCategory::CLASS_PTR)
+ {
+ signature[pos++] = 'i';
+ }
+ else
+ throw std::runtime_error("Unexpected function return type");
+
+ if (instance_function)
+ {
+ // this pointer is an implicit parameter
+ signature[pos++] = 'i';
+ }
+
for (const auto& item : argTypes)
{
- if (item != TypeCategory::INT && item != TypeCategory::STRING_REF &&
- item != TypeCategory::CLASS_PTR)
+ if (item == TypeCategory::INT || item == TypeCategory::STRING_REF ||
+ item == TypeCategory::CLASS_PTR)
{
+ signature[pos++] = 'i';
+ }
+ else if (item == TypeCategory::INT64)
+ {
+ signature[pos++] = 'i';
+ signature[pos++] = 'i';
+ }
+ else if (item == TypeCategory::FLOAT)
+ signature[pos++] = 'd';
+ else
throw std::runtime_error("Unexpected function argument type");
- }
args.push_back(item);
}
- if (returnType != TypeCategory::VOID && returnType != TypeCategory::INT &&
- returnType != TypeCategory::DEPENDENT_STRING &&
- returnType != TypeCategory::OWNED_STRING &&
- returnType != TypeCategory::STRING_REF &&
- returnType != TypeCategory::CLASS_PTR)
- {
- throw std::runtime_error("Unexpected function return type");
- }
+ signature[pos] = 0;
hub 2017/04/10 15:30:09 Nowhere we check that pos doesn't overflow. Not ev
Wladimir Palant 2017/04/10 18:27:49 Indeed, this is unnecessary. This is bindings gene
- effectiveArgs = args.size();
- effectiveReturnType = returnType;
- if (instance_function)
- effectiveArgs++;
-
- if (returnType == TypeCategory::DEPENDENT_STRING ||
- returnType == TypeCategory::OWNED_STRING)
- {
- effectiveArgs++;
- effectiveReturnType = TypeCategory::VOID;
- }
-
- get_function_name(function, effectiveArgs,
- effectiveReturnType == TypeCategory::VOID);
+ get_function_name(function, signature);
}
template<typename ReturnType, typename... Args>
FunctionInfo(ReturnType (*function)(Args...))
: FunctionInfo(TypeInfo<ReturnType>(),
TypeInfo<ReturnType>().pointer_type(), { TypeInfo<Args>()... }, false,
&function)
{
@@ -191,35 +219,32 @@ namespace bindings_internal
{
}
bool empty() const
{
return name[0] == '\0';
}
- void get_function_name(void* ptr, int numArgs, bool voidResult)
+ void get_function_name(void* ptr, char* signature)
{
// This is a hack, C++ won't let us get the mangled function name.
// JavaScript is more dynamic so we pass the pointer to our function
// there. With that and the function signature we can call the function -
// with a full stack so that we will cause it to abort. Sometimes the
// function we are calling will also be missing from the build. The result
// is the same: abort() is called which in turn calls stackTrace(). By
// replacing stackTrace() we get access to the call stack and search it
// for the name of our function.
EM_ASM_ARGS({
- var signature = $3 ? "v" : "i";
+ var signature = AsciiToString($2);
var args = [];
- for (var i = 0; i < $2; i++)
- {
- signature += "i";
+ for (var i = 1; i < signature.length; i++)
args.push(0);
- }
var oldPrint = Module.print;
var oldPrintErr = Module.printErr;
var oldStackTrace = stackTrace;
var sp = Runtime.stackSave();
Module.print = function(){};
Module.printErr = function(){};
stackTrace = function()
@@ -254,17 +279,17 @@ namespace bindings_internal
}
finally
{
Runtime.stackRestore(sp);
Module.print = oldPrint;
Module.printErr = oldPrintErr;
stackTrace = oldStackTrace;
}
- }, name, ptr, numArgs, voidResult);
+ }, name, ptr, signature);
}
};
class NoBaseClass
{
};
struct PropertyInfo
@@ -394,18 +419,29 @@ namespace bindings_internal
if (i > 0)
call_str += ", ";
call_str += params[i];
}
call_str += ")";
if (call.returnType == TypeCategory::VOID)
return " " + call_str + ";\n";
- else if (call.returnType == TypeCategory::INT)
+ else if (call.returnType == TypeCategory::INT ||
+ call.returnType == TypeCategory::FLOAT)
+ {
return " var result = " + call_str + ";\n";
+ }
+ else if (call.returnType == TypeCategory::INT64)
+ {
+ // Emscripten saves the high bits of a 64-bit return value in a special
+ // variable called tempRet0. We cannot use bit operators to combine the
+ // values because JavaScript operates on 32-bit integers.
+ return " var result = (" + call_str + " >>> 0)" +
+ " + (Runtime.getTempRet0() >>> 0) * 0x100000000;\n";
+ }
else if (call.returnType == TypeCategory::DEPENDENT_STRING ||
call.returnType == TypeCategory::OWNED_STRING)
{
std::string result;
result += " var string = createString();\n";
result += " " + call_str + ";\n";
result += " var result = readString(string);\n";
if (call.returnType == TypeCategory::OWNED_STRING)
@@ -459,16 +495,24 @@ namespace bindings_internal
prefix += ", ";
prefix += argName;
if (call.args[i] == TypeCategory::STRING_REF)
{
hasStringArgs = true;
params.push_back(std::string("createString(") + argName + ")");
}
+ else if (call.args[i] == TypeCategory::CLASS_PTR)
+ params.push_back(argName + "._pointer");
+ else if (call.args[i] == TypeCategory::INT64)
+ {
+ // 64-bit integers are passed as two integer parameters
+ params.push_back(argName + " >>> 0");
+ params.push_back(argName + " / 0x100000000 >>> 0");
+ }
else
params.push_back(argName);
}
prefix += ")\n{\n";
std::string suffix = "}";
if (call.returnType != TypeCategory::VOID)
suffix = " return result;\n" + suffix;
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