| Index: installer/src/installer-lib/process.cpp |
| =================================================================== |
| --- a/installer/src/installer-lib/process.cpp |
| +++ b/installer/src/installer-lib/process.cpp |
| @@ -6,6 +6,8 @@ |
| #include "installer-lib.h" |
| #include "process.h" |
| +#include "handle.h" |
| +#include "session.h" |
| //------------------------------------------------------- |
| //------------------------------------------------------- |
| @@ -15,7 +17,7 @@ |
| if (processNames.find(process.szExeFile) != processNames.end()) |
| { |
| // Make sure the process is still alive |
| - HANDLE procHandle = OpenProcess(PROCESS_QUERY_INFORMATION, FALSE, process.th32ProcessID); |
| + Windows_Handle procHandle = OpenProcess(PROCESS_QUERY_INFORMATION, FALSE, process.th32ProcessID); |
| if ((procHandle == NULL) || (procHandle == INVALID_HANDLE_VALUE)) return false; |
| DWORD exitCode; |
| @@ -24,14 +26,13 @@ |
| if (exitCode != STILL_ACTIVE) return false; |
| // Check if this is a Windows Store app process (we don't care for IE in Modern UI) |
| - HINSTANCE user32Dll = LoadLibrary(L"user32.dll"); |
| + Windows_Module_Handle user32Dll(LoadLibrary(L"user32.dll")); |
| if (!user32Dll) return true; |
| IsImmersiveDynamicFunc IsImmersiveDynamicCall = (IsImmersiveDynamicFunc)GetProcAddress(user32Dll, "IsImmersiveProcess"); |
| if (!IsImmersiveDynamicCall) return true; |
| BOOL retValue = !IsImmersiveDynamicCall(procHandle); |
| - CloseHandle(procHandle); |
| return retValue; |
| } |