| OLD | NEW |
| 1 #include "Thread.h" | 1 #include "Thread.h" |
| 2 | 2 |
| 3 using namespace AdblockPlus; | 3 using namespace AdblockPlus; |
| 4 | 4 |
| 5 namespace | 5 namespace |
| 6 { | 6 { |
| 7 void CallRun(Thread* thread) | 7 void CallRun(Thread* thread) |
| 8 { | 8 { |
| 9 thread->Run(); | 9 thread->Run(); |
| 10 } | 10 } |
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| 82 #endif | 82 #endif |
| 83 } | 83 } |
| 84 | 84 |
| 85 Thread::~Thread() | 85 Thread::~Thread() |
| 86 { | 86 { |
| 87 } | 87 } |
| 88 | 88 |
| 89 void Thread::Start() | 89 void Thread::Start() |
| 90 { | 90 { |
| 91 #ifdef WIN32 | 91 #ifdef WIN32 |
| 92 thread = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&CallRun, this, 0, 0); | 92 nativeThread = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&CallRun, this, 0, 0
); |
| 93 #else | 93 #else |
| 94 pthread_create(&thread, 0, (void *(*)(void*)) &CallRun, this); | 94 pthread_create(&nativeThread, 0, (void *(*)(void*)) &CallRun, this); |
| 95 #endif | 95 #endif |
| 96 } | 96 } |
| 97 | 97 |
| 98 void Thread::Join() | 98 void Thread::Join() |
| 99 { | 99 { |
| 100 #ifdef WIN32 | 100 #ifdef WIN32 |
| 101 WaitForSingleObject(thread, INFINITE); | 101 WaitForSingleObject(nativeThread, INFINITE); |
| 102 #else | 102 #else |
| 103 pthread_join(thread, 0); | 103 pthread_join(nativeThread, 0); |
| 104 #endif | 104 #endif |
| 105 } | 105 } |
| OLD | NEW |