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| 1 #ifndef ADBLOCKPLUS_FILTER_ENGINE_H | 1 #ifndef ADBLOCKPLUS_FILTER_ENGINE_H |
| 2 #define ADBLOCKPLUS_FILTER_ENGINE_H | 2 #define ADBLOCKPLUS_FILTER_ENGINE_H |
| 3 | 3 |
| 4 #include <vector> | 4 #include <vector> |
| 5 #include <map> | 5 #include <map> |
| 6 #include <string> | 6 #include <string> |
| 7 #ifdef _WIN32 || _WIN64 | |
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Felix Dahlke
2013/04/09 08:11:15
Why not just "#ifdef WIN32"? That's what I always
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| 8 #include <memory> | |
| 9 #include <cctype> | |
| 10 #include <functional> | |
|
Felix Dahlke
2013/04/09 08:11:15
Is cctype and functional really needed in the head
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| 11 #else | |
| 12 #include <tr1/memory> | |
| 13 #endif | |
| 14 | 7 |
| 15 namespace AdblockPlus | 8 namespace AdblockPlus |
| 16 { | 9 { |
| 17 class JsEngine; | 10 class JsEngine; |
| 18 class FilterEngine; | 11 class FilterEngine; |
| 19 | 12 |
| 20 class JsObject | 13 class JsObject |
| 21 { | 14 { |
| 22 public: | 15 public: |
| 23 std::string GetProperty(const std::string& name, const std::string& defaultV alue) const; | 16 std::string GetProperty(const std::string& name, const std::string& defaultV alue) const; |
| (...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 115 #if FILTER_ENGINE_STUBS | 108 #if FILTER_ENGINE_STUBS |
| 116 std::map<std::string, FilterPtr> knownFilters; | 109 std::map<std::string, FilterPtr> knownFilters; |
| 117 std::vector<FilterPtr> listedFilters; | 110 std::vector<FilterPtr> listedFilters; |
| 118 std::map<std::string, SubscriptionPtr> knownSubscriptions; | 111 std::map<std::string, SubscriptionPtr> knownSubscriptions; |
| 119 std::vector<SubscriptionPtr> listedSubscriptions; | 112 std::vector<SubscriptionPtr> listedSubscriptions; |
| 120 #endif | 113 #endif |
| 121 }; | 114 }; |
| 122 } | 115 } |
| 123 | 116 |
| 124 #endif | 117 #endif |
| OLD | NEW |