Index: src/FileSystemJsObject.cpp |
=================================================================== |
new file mode 100644 |
--- /dev/null |
+++ b/src/FileSystemJsObject.cpp |
@@ -0,0 +1,411 @@ |
+#include <AdblockPlus/FileSystem.h> |
+#include <stdexcept> |
+#include <sstream> |
+#include <vector> |
+ |
+#include "FileSystemJsObject.h" |
+#include "Utils.h" |
+#include "Thread.h" |
+ |
+using namespace AdblockPlus; |
+ |
+namespace |
+{ |
+ class IoThread : public Thread |
+ { |
+ public: |
+ IoThread(FileSystem& fileSystem, v8::Persistent<v8::Function> callback) |
Wladimir Palant
2013/04/12 16:10:35
Passing in callback like this is rather ugly - you
|
+ : isolate(v8::Isolate::GetCurrent()), |
+ context(v8::Persistent<v8::Context>::New(isolate, |
+ v8::Context::GetCurrent())), |
+ fileSystem(fileSystem), callback(callback) |
+ { |
+ } |
+ |
+ virtual ~IoThread() |
+ { |
+ callback.Dispose(isolate); |
+ context.Dispose(isolate); |
+ } |
+ |
+ protected: |
+ v8::Isolate* const isolate; |
+ v8::Persistent<v8::Context> context; |
+ FileSystem& fileSystem; |
+ v8::Persistent<v8::Function> callback; |
+ }; |
+ |
+ class ReadThread : public IoThread |
+ { |
+ public: |
+ ReadThread(FileSystem& fileSystem, v8::Persistent<v8::Function> callback, |
+ const std::string& path) |
+ : IoThread(fileSystem, callback), path(path) |
+ { |
+ } |
+ |
+ void Run() |
+ { |
+ std::string content; |
+ std::string error; |
+ try |
+ { |
+ std::auto_ptr<std::istream> stream = fileSystem.Read(path); |
+ content = Utils::Slurp(*stream); |
+ } |
+ catch (std::exception& e) |
+ { |
+ error = e.what(); |
+ } |
+ catch (...) |
+ { |
+ error = "Unknown error while reading from " + path; |
+ } |
+ |
+ const v8::Locker locker(isolate); |
+ const v8::HandleScope handleScope; |
+ const v8::Context::Scope contextScope(context); |
+ v8::Handle<v8::Object> result = v8::Object::New(); |
+ result->Set(v8::String::New("content"), v8::String::New(content.c_str())); |
+ result->Set(v8::String::New("error"), v8::String::New(error.c_str())); |
Wladimir Palant
2013/04/12 16:10:35
Please always use the string length when convertin
Felix Dahlke
2013/04/15 03:43:34
Will do, I meant to add string conversion function
|
+ callback->Call(callback, 1, |
+ reinterpret_cast<v8::Handle<v8::Value>*>(&result)); |
+ delete this; |
+ } |
+ |
+ private: |
+ std::string path; |
+ }; |
+ |
+ class WriteThread : public IoThread |
+ { |
+ public: |
+ WriteThread(FileSystem& fileSystem, v8::Persistent<v8::Function> callback, |
+ const std::string& path, const std::string& content) |
+ : IoThread(fileSystem, callback), path(path), content(content) |
+ { |
+ } |
+ |
+ void Run() |
+ { |
+ std::string error; |
+ try |
+ { |
+ fileSystem.Write(path, content); |
+ } |
+ catch (std::exception& e) |
+ { |
+ error = e.what(); |
+ } |
+ catch (...) |
+ { |
+ error = "Unknown error while writing to " + path; |
+ } |
+ |
+ const v8::Locker locker(isolate); |
+ const v8::HandleScope handleScope; |
+ const v8::Context::Scope contextScope(context); |
+ v8::Handle<v8::Value> errorValue = v8::String::New(error.c_str()); |
+ callback->Call(callback, 1, &errorValue); |
+ delete this; |
+ } |
+ |
+ private: |
+ std::string path; |
+ std::string content; |
+ }; |
+ |
+ class MoveThread : public IoThread |
+ { |
+ public: |
+ MoveThread(FileSystem& fileSystem, v8::Persistent<v8::Function> callback, |
+ const std::string& fromPath, const std::string& toPath) |
+ : IoThread(fileSystem, callback), fromPath(fromPath), toPath(toPath) |
+ { |
+ } |
+ |
+ void Run() |
+ { |
+ std::string error; |
+ try |
+ { |
+ fileSystem.Move(fromPath, toPath); |
+ } |
+ catch (std::exception& e) |
+ { |
+ error = e.what(); |
+ } |
+ catch (...) |
+ { |
+ error = "Unknown error while moving " + fromPath + " to " + toPath; |
+ } |
+ |
+ const v8::Locker locker(isolate); |
+ const v8::HandleScope handleScope; |
+ const v8::Context::Scope contextScope(context); |
+ v8::Handle<v8::Value> errorValue = v8::String::New(error.c_str()); |
+ callback->Call(callback, 1, &errorValue); |
+ delete this; |
+ } |
+ |
+ private: |
+ std::string fromPath; |
+ std::string toPath; |
+ }; |
+ |
+ class RemoveThread : public IoThread |
+ { |
+ public: |
+ RemoveThread(FileSystem& fileSystem, v8::Persistent<v8::Function> callback, |
+ const std::string& path) |
+ : IoThread(fileSystem, callback), path(path) |
+ { |
+ } |
+ |
+ void Run() |
+ { |
+ std::string error; |
+ try |
+ { |
+ fileSystem.Remove(path); |
+ } |
+ catch (std::exception& e) |
+ { |
+ error = e.what(); |
+ } |
+ catch (...) |
+ { |
+ error = "Unknown error while removing " + path; |
+ } |
+ |
+ const v8::Locker locker(isolate); |
+ const v8::HandleScope handleScope; |
+ const v8::Context::Scope contextScope(context); |
+ v8::Handle<v8::Value> errorValue = v8::String::New(error.c_str()); |
+ callback->Call(callback, 1, &errorValue); |
+ delete this; |
+ } |
+ |
+ private: |
+ std::string path; |
+ }; |
+ |
+ class StatThread : public IoThread |
+ { |
+ public: |
+ StatThread(FileSystem& fileSystem, v8::Persistent<v8::Function> callback, |
+ const std::string& path) |
+ : IoThread(fileSystem, callback), path(path) |
+ { |
+ } |
+ |
+ void Run() |
+ { |
+ std::string error; |
+ FileSystem::StatResult statResult; |
+ try |
+ { |
+ statResult = fileSystem.Stat(path); |
+ } |
+ catch (std::exception& e) |
+ { |
+ error = e.what(); |
+ } |
+ catch (...) |
+ { |
+ error = "Unknown error while calling stat on " + path; |
+ } |
+ |
+ const v8::Locker locker(isolate); |
+ const v8::HandleScope handleScope; |
+ const v8::Context::Scope contextScope(context); |
+ v8::Handle<v8::Object> result = v8::Object::New(); |
+ result->Set(v8::String::New("exists"), |
+ v8::Boolean::New(statResult.exists)); |
+ result->Set(v8::String::New("isFile"), |
+ v8::Boolean::New(statResult.isFile)); |
+ result->Set(v8::String::New("isDirectory"), |
+ v8::Boolean::New(statResult.isDirectory)); |
+ result->Set(v8::String::New("lastModified"), |
+ v8::Number::New(statResult.lastModified)); |
+ result->Set(v8::String::New("error"), v8::String::New(error.c_str())); |
+ callback->Call(callback, 1, |
+ reinterpret_cast<v8::Handle<v8::Value>*>(&result)); |
+ delete this; |
+ } |
+ |
+ private: |
+ std::string path; |
+ }; |
+ |
+ std::string CheckArguments(const v8::Arguments& arguments, |
+ const std::string& functionName, |
Wladimir Palant
2013/04/12 16:10:35
Will arguments.Callee()->GetName() do as well?
|
+ const std::vector<std::string> requiredTypes) |
+ { |
+ const int requiredCount = requiredTypes.size(); |
+ if (arguments.Length() != requiredCount) |
+ { |
+ std::stringstream stream; |
+ stream << functionName << " requires " << requiredCount |
+ << (requiredCount == 1 ? " parameter" : " parameters"); |
+ return stream.str(); |
+ } |
+ |
+ for (int i = 0; i < requiredCount; i++) |
+ { |
+ const v8::Handle<v8::Value> argument = arguments[i]; |
+ const std::string requiredType = requiredTypes[i]; |
+ if ((requiredType == "string" && !argument->IsString()) |
+ || (requiredType == "number" && !argument->IsNumber()) |
Wladimir Palant
2013/04/12 16:10:35
Please note that a parameter doesn't need to be a
|
+ || (requiredType == "function" && !argument->IsFunction())) |
+ { |
+ std::vector<std::string> countWords; |
+ countWords.push_back("First"); |
+ countWords.push_back("Second"); |
+ countWords.push_back("Third"); |
+ std::stringstream stream; |
+ if (i < countWords.size()) |
+ stream << countWords[i] << " argument"; |
+ else |
+ stream << "Argument " << i; |
Wladimir Palant
2013/04/12 16:10:35
I would opt against unnecessary complexity - pleas
|
+ stream << " to " << functionName << " must be a " << requiredType; |
+ return stream.str(); |
+ } |
+ } |
+ |
+ return ""; |
+ } |
+ |
+ v8::Handle<v8::Value> ReadCallback(const v8::Arguments& arguments) |
+ { |
+ std::vector<std::string> requiredTypes; |
+ requiredTypes.push_back("string"); |
+ requiredTypes.push_back("function"); |
+ const std::string error = CheckArguments(arguments, "_fileSystem.read", |
+ requiredTypes); |
Wladimir Palant
2013/04/12 16:10:35
Mozilla opted for a more trivial CheckArguments("s
Felix Dahlke
2013/04/15 03:43:34
I mainly introduced this to get the duplication do
|
+ if (error.length()) |
+ return v8::ThrowException(v8::String::New(error.c_str())); |
+ |
+ const v8::Handle<const v8::External> external = |
+ v8::Handle<const v8::External>::Cast(arguments.Data()); |
+ FileSystem* const fileSystem = static_cast<FileSystem*>(external->Value()); |
+ const std::string path = *v8::String::Utf8Value(arguments[0]->ToString()); |
+ v8::Persistent<v8::Function> callback = v8::Persistent<v8::Function>::New( |
+ v8::Isolate::GetCurrent(), v8::Handle<v8::Function>::Cast(arguments[1])); |
+ ReadThread* const readThread = new ReadThread(*fileSystem, callback, path); |
+ readThread->Start(); |
+ return v8::Undefined(); |
+ } |
+ |
+ v8::Handle<v8::Value> WriteCallback(const v8::Arguments& arguments) |
+ { |
+ std::vector<std::string> requiredTypes; |
+ requiredTypes.push_back("string"); |
+ requiredTypes.push_back("string"); |
+ requiredTypes.push_back("function"); |
+ const std::string error = CheckArguments(arguments, "_fileSystem.write", |
+ requiredTypes); |
+ if (error.length()) |
+ return v8::ThrowException(v8::String::New(error.c_str())); |
+ |
+ const v8::Handle<const v8::External> external = |
+ v8::Handle<const v8::External>::Cast(arguments.Data()); |
+ FileSystem* const fileSystem = static_cast<FileSystem*>(external->Value()); |
+ const std::string path = *v8::String::Utf8Value(arguments[0]->ToString()); |
+ const std::string content = |
+ *v8::String::Utf8Value(arguments[1]->ToString()); |
+ v8::Persistent<v8::Function> callback = v8::Persistent<v8::Function>::New( |
+ v8::Isolate::GetCurrent(), v8::Handle<v8::Function>::Cast(arguments[2])); |
+ WriteThread* const writeThread = new WriteThread(*fileSystem, callback, |
+ path, content); |
Wladimir Palant
2013/04/12 16:10:35
Just a thought: with the content parameter being a
|
+ writeThread->Start(); |
+ return v8::Undefined(); |
+ } |
+ |
+ v8::Handle<v8::Value> MoveCallback(const v8::Arguments& arguments) |
+ { |
+ std::vector<std::string> requiredTypes; |
+ requiredTypes.push_back("string"); |
+ requiredTypes.push_back("string"); |
+ requiredTypes.push_back("function"); |
+ const std::string error = CheckArguments(arguments, "_fileSystem.move", |
+ requiredTypes); |
+ if (error.length()) |
+ return v8::ThrowException(v8::String::New(error.c_str())); |
+ |
+ const v8::Handle<const v8::External> external = |
+ v8::Handle<const v8::External>::Cast(arguments.Data()); |
+ FileSystem* const fileSystem = static_cast<FileSystem*>(external->Value()); |
+ const std::string fromPath = |
+ *v8::String::Utf8Value(arguments[0]->ToString()); |
+ const std::string toPath = *v8::String::Utf8Value(arguments[1]->ToString()); |
+ v8::Persistent<v8::Function> callback = v8::Persistent<v8::Function>::New( |
+ v8::Isolate::GetCurrent(), v8::Handle<v8::Function>::Cast(arguments[2])); |
+ MoveThread* const moveThread = new MoveThread(*fileSystem, callback, |
+ fromPath, toPath); |
+ moveThread->Start(); |
+ return v8::Undefined(); |
+ } |
+ |
+ v8::Handle<v8::Value> RemoveCallback(const v8::Arguments& arguments) |
+ { |
+ std::vector<std::string> requiredTypes; |
+ requiredTypes.push_back("string"); |
+ requiredTypes.push_back("function"); |
+ const std::string error = CheckArguments(arguments, "_fileSystem.remove", |
+ requiredTypes); |
+ if (error.length()) |
+ return v8::ThrowException(v8::String::New(error.c_str())); |
+ |
+ const v8::Handle<const v8::External> external = |
+ v8::Handle<const v8::External>::Cast(arguments.Data()); |
+ FileSystem* const fileSystem = static_cast<FileSystem*>(external->Value()); |
+ const std::string path = *v8::String::Utf8Value(arguments[0]->ToString()); |
+ v8::Persistent<v8::Function> callback = v8::Persistent<v8::Function>::New( |
+ v8::Isolate::GetCurrent(), v8::Handle<v8::Function>::Cast(arguments[1])); |
+ RemoveThread* const removeThread = new RemoveThread(*fileSystem, callback, |
+ path); |
+ removeThread->Start(); |
+ return v8::Undefined(); |
+ } |
+ |
+ v8::Handle<v8::Value> StatCallback(const v8::Arguments& arguments) |
+ { |
+ std::vector<std::string> requiredTypes; |
+ requiredTypes.push_back("string"); |
+ requiredTypes.push_back("function"); |
+ const std::string error = CheckArguments(arguments, "_fileSystem.stat", |
+ requiredTypes); |
+ if (error.length()) |
+ return v8::ThrowException(v8::String::New(error.c_str())); |
+ |
+ const v8::Handle<const v8::External> external = |
+ v8::Handle<const v8::External>::Cast(arguments.Data()); |
+ FileSystem* const fileSystem = static_cast<FileSystem*>(external->Value()); |
+ const std::string path = *v8::String::Utf8Value(arguments[0]->ToString()); |
+ v8::Persistent<v8::Function> callback = v8::Persistent<v8::Function>::New( |
+ v8::Isolate::GetCurrent(), v8::Handle<v8::Function>::Cast(arguments[1])); |
+ StatThread* const statThread = new StatThread(*fileSystem, callback, path); |
+ statThread->Start(); |
+ return v8::Undefined(); |
+ } |
+} |
+ |
+v8::Handle<v8::ObjectTemplate> |
+FileSystemJsObject::Create(FileSystem& fileSystem) |
+{ |
+ const v8::Locker locker(v8::Isolate::GetCurrent()); |
+ v8::HandleScope handleScope; |
+ const v8::Handle<v8::ObjectTemplate> file = v8::ObjectTemplate::New(); |
+ file->Set(v8::String::New("read"), |
+ v8::FunctionTemplate::New(ReadCallback, v8::External::New(&fileSystem))); |
Wladimir Palant
2013/04/12 16:10:35
How about using the same v8::External instance for
|
+ file->Set(v8::String::New("write"), |
+ v8::FunctionTemplate::New(WriteCallback, v8::External::New(&fileSystem))); |
+ file->Set(v8::String::New("move"), |
+ v8::FunctionTemplate::New(MoveCallback, v8::External::New(&fileSystem))); |
+ file->Set(v8::String::New("remove"), |
+ v8::FunctionTemplate::New(RemoveCallback, v8::External::New(&fileSystem))); |
+ file->Set(v8::String::New("stat"), |
+ v8::FunctionTemplate::New(StatCallback, v8::External::New(&fileSystem))); |
+ return handleScope.Close(file); |
+} |