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| 1 <?xml version="1.0" encoding="utf-8"?> | |
| 2 <!-- | |
| 3 Warning: This file has been edited by hand with PropertyGroup Conditions tha t Visual Studio does not have UI for. | |
| 4 Please do not edit this file within Visual Studio. | |
| 5 Simply loading it into Visual Studio will cause it to write some default ent ries, so that's where the extra cruft come from. | |
| 6 These conditions work fine with MSBUILD, which is all we care about. | |
| 7 --> | |
| 8 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microso ft.com/developer/msbuild/2003"> | |
| 9 <ItemGroup Label="ProjectConfigurations"> | |
| 10 <ProjectConfiguration Include="Debug Production|Win32"> | |
| 11 <Configuration>Debug Production</Configuration> | |
| 12 <Platform>Win32</Platform> | |
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| 14 <ProjectConfiguration Include="Debug Production|x64"> | |
| 15 <Configuration>Debug Production</Configuration> | |
| 16 <Platform>x64</Platform> | |
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| 18 <ProjectConfiguration Include="Debug Test|Win32"> | |
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| 26 <ProjectConfiguration Include="Release Production|Win32"> | |
| 27 <Configuration>Release Production</Configuration> | |
| 28 <Platform>Win32</Platform> | |
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| 30 <ProjectConfiguration Include="Release Production|x64"> | |
| 31 <Configuration>Release Production</Configuration> | |
| 32 <Platform>x64</Platform> | |
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| 34 <ProjectConfiguration Include="Release Test|Win32"> | |
| 35 <Configuration>Release Test</Configuration> | |
| 36 <Platform>Win32</Platform> | |
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| 38 <ProjectConfiguration Include="Release Test|x64"> | |
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| 40 <Platform>x64</Platform> | |
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| 51 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |
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| 53 <ConfigurationType>Makefile</ConfigurationType> | |
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| 84 <UseDebugLibraries>false</UseDebugLibraries> | |
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| 88 <ConfigurationType>Makefile</ConfigurationType> | |
| 89 <UseDebugLibraries>false</UseDebugLibraries> | |
| 90 <PlatformToolset>v110</PlatformToolset> | |
| 91 </PropertyGroup> | |
| 92 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |
| 93 <ImportGroup Label="ExtensionSettings"> | |
| 94 </ImportGroup> | |
| 95 <PropertyGroup Label="UserMacros" /> | |
| 96 <PropertyGroup> | |
| 97 <NMakeMacros>ProjectDir="$(ProjectDir)\"</NMakeMacros> | |
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| 99 <PropertyGroup Condition="'$(Platform)'=='Win32'"> | |
| 100 <OutDir>$(ProjectDir)build\ia32\$(Configuration)\</OutDir> | |
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| 103 <PropertyGroup Condition="'$(Platform)'=='x64'"> | |
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|
Wladimir Palant
2013/06/18 15:18:33
We should be registering the DLL that was built, n
Eric
2013/06/18 16:00:19
On a 64-bit system, we have to register both DLL's
Wladimir Palant
2013/06/19 07:14:15
This is not the installer - it's our development e
Eric
2013/06/19 15:22:54
Point taken.
| |
| 107 </PropertyGroup> | |
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| 177 </Project> | |
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