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1 <?xml version="1.0" encoding="utf-8"?> | 1 <?xml version="1.0" encoding="utf-8"?> |
2 <!-- | 2 <!-- |
3 Warning: This file has been edited by hand with PropertyGroup Conditions tha
t Visual Studio does not have UI for. | 3 Warning: This file has been edited by hand with PropertyGroup Conditions tha
t Visual Studio does not have UI for. |
4 Please do not edit this file within Visual Studio. | 4 Please do not edit this file within Visual Studio. |
5 Simply loading it into Visual Studio will cause it to write some default ent
ries, so that's where the extra cruft come from. | 5 Simply loading it into Visual Studio will cause it to write some default ent
ries, so that's where the extra cruft come from. |
6 These conditions work fine with MSBUILD, which is all we care about. | 6 These conditions work fine with MSBUILD, which is all we care about. |
7 --> | 7 --> |
8 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microso
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ft.com/developer/msbuild/2003"> |
9 <ItemGroup Label="ProjectConfigurations"> | 9 <ItemGroup Label="ProjectConfigurations"> |
10 <ProjectConfiguration Include="Debug Production|Win32"> | 10 <ProjectConfiguration Include="Debug Production|Win32"> |
(...skipping 139 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
150 <NMakeBuildCommandLine>nmake -nologo -f Makefile.DevInstall build64 $(NMakeM
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151 <NMakeCleanCommandLine>nmake -nologo -f Makefile.DevInstall clean64 $(NMakeM
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153 <NMakePreprocessorDefinitions>WIN32;$(NMakePreprocessorDefinitions);NDEBUG</
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161 <NMakePreprocessorDefinitions>WIN32;$(NMakePreprocessorDefinitions);NDEBUG</
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169 <NMakePreprocessorDefinitions>WIN32;$(NMakePreprocessorDefinitions);NDEBUG</
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170 <OutDir>$(ProjectDir)build\x64\$(Configuration)\</OutDir> | 170 <OutDir>$(ProjectDir)build\x64\$(Configuration)\</OutDir> |
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172 </PropertyGroup> | 172 </PropertyGroup> |
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175 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | 175 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> |
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