Index: test/JsLatch.h |
=================================================================== |
new file mode 100644 |
--- /dev/null |
+++ b/test/JsLatch.h |
@@ -0,0 +1,93 @@ |
+/* |
+ * This file is part of Adblock Plus <https://adblockplus.org/>, |
+ * Copyright (C) 2006-2016 Eyeo GmbH |
+ * |
+ * Adblock Plus is free software: you can redistribute it and/or modify |
+ * it under the terms of the GNU General Public License version 3 as |
+ * published by the Free Software Foundation. |
+ * |
+ * Adblock Plus is distributed in the hope that it will be useful, |
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of |
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
+ * GNU General Public License for more details. |
+ * |
+ * You should have received a copy of the GNU General Public License |
+ * along with Adblock Plus. If not, see <http://www.gnu.org/licenses/>. |
+ */ |
+ |
+#if !defined(JS_LATCH_H) |
+#define JS_LATCH_H |
+ |
+#include "../src/Latch.h" |
+#include "../src/JsEngineInternal.h" |
+ |
+/** |
+ * A Latch partially exposed as a JS object within an engine. |
+ * |
+ * This latch class is designed for a common use case in these unit tests: |
+ * 1) Evaluate an expression that causes execution of an asynchronous task, |
+ * either I/O or web request/ |
+ * 2) Wait for the asynchronous task to complete. |
+ * 3) Continue with the test. |
+ * It would be better if our asynchronous tasks did this themselves, |
+ * but they're not written that way. |
+ * |
+ * This class wraps a simple latch object and exposes it as both |
+ * a C++ object and a JS object, yet with different interfaces. |
+ * The C++ side sees the latch ordinarily (as a reference). |
+ * The JS side sees only an \c Arrive() method. |
+ * Because JS is single-threaded we don't expose a wait method. |
+ * |
+ * The life span of a C++ instance and that of a corresponding JS object |
+ * are only partially linked together. |
+ * Because this is for unit tests, we create the object on the C++ side |
+ * and expose it on the JS side. |
+ * If the C++ instance is destroyed, the JS object remains valid, |
+ * although its \c Arrive() method becomes a no-op. |
+ * If the JS instance is destroyed, the C++ object remains valid, |
+ * but the handle to the JS object becomes null. |
+ */ |
+class JsTestingLatch |
+{ |
+ Latch latch; |
+ |
+ // We need this for the destructor to run. |
+ JsEngineInternal* engine; |
+ |
+ V8PersistentNG<v8::Object> jsObject; |
+ |
+ V8PersistentNG<v8::Object> JsObjectInitializer(const std::string& propertyName); |
+ |
+public: |
+ /** |
+ * Create a JS latch object as a property with a given name on the global object. |
+ * |
+ * @param engine |
+ * Engine in which to create instance |
+ * @param propertyName |
+ * Name of property on global object for the instance |
+ * @param count |
+ * Initial count for the latch |
+ */ |
+ JsTestingLatch(JsEngineInternal* engine, const std::string& propertyName, int count = 1); |
+ |
+ /** |
+ * Destructor nullifies the JS object's pointer back to us |
+ */ |
+ ~JsTestingLatch(); |
+ |
+ Latch& GetLatch() |
+ { |
+ return latch; |
+ } |
+ |
+ /** |
+ * Convenience method. Forwarded from the underlying latch. |
+ */ |
+ void Wait() |
+ { |
+ latch.Wait(); |
+ } |
+}; |
+ |
+#endif |