| Index: compiled/bindings.ipp |
| =================================================================== |
| --- a/compiled/bindings.ipp |
| +++ b/compiled/bindings.ipp |
| @@ -37,16 +37,18 @@ namespace bindings_internal |
| { |
| typedef void* TYPEID; |
| enum class TypeCategory |
| { |
| UNKNOWN, |
| VOID, |
| INT, |
| + INT64, |
| + FLOAT, |
|
sergei
2017/04/12 12:04:32
I would rather call it DOUBLE because emscripten u
Wladimir Palant
2017/04/13 13:04:40
I was under the impression that Emscripten doesn't
|
| DEPENDENT_STRING, |
| OWNED_STRING, |
| STRING_REF, |
| CLASS_PTR |
| }; |
| template<typename T> |
| struct TypeInfo |
| @@ -65,19 +67,25 @@ namespace bindings_internal |
| return &s_typeIDHelper; |
| } |
| constexpr operator TypeCategory() const |
| { |
| if (std::is_void<T>()) |
| return TypeCategory::VOID; |
| + if (std::is_same<T, uint64_t>()) |
| + return TypeCategory::INT64; |
| + |
| if (std::is_integral<T>() || std::is_enum<T>()) |
| return TypeCategory::INT; |
| + if (std::is_floating_point<T>()) |
| + return TypeCategory::FLOAT; |
| + |
| if (std::is_same<DependentString, T>() || std::is_same<const DependentString, T>()) |
| return TypeCategory::DEPENDENT_STRING; |
| if (std::is_same<OwnedString, T>() || std::is_same<const OwnedString, T>()) |
| return TypeCategory::OWNED_STRING; |
| if (std::is_same<String&, T>() || std::is_same<const String&, T>() || |
| std::is_same<DependentString&, T>()) |
| @@ -127,49 +135,62 @@ namespace bindings_internal |
| name[0] = '\0'; |
| // The function parameter is a pointer to the function pointer. |
| // Emscripten's "function pointers" are actually integers indicating the |
| // position in the call table. 0 represents nullptr. |
| if (!*reinterpret_cast<int*>(function)) |
| return; |
| + std::string signature; |
| + if (returnType == TypeCategory::DEPENDENT_STRING || |
| + returnType == TypeCategory::OWNED_STRING) |
| + { |
| + // Objects aren't really returned but passed as parameter. Note that |
| + // this pointer might come before it but we don't care because both |
| + // are integers (pointers) as far as Emscripten is concerned. |
| + signature += "vi"; |
| + } |
| + else if (returnType == TypeCategory::VOID) |
| + signature += 'v'; |
| + else if (returnType == TypeCategory::FLOAT) |
| + signature += 'd'; |
| + else if (returnType == TypeCategory::INT || |
| + returnType == TypeCategory::INT64 || |
| + returnType == TypeCategory::STRING_REF || |
| + returnType == TypeCategory::CLASS_PTR) |
| + { |
| + signature += 'i'; |
| + } |
| + else |
| + throw std::runtime_error("Unexpected function return type"); |
| + |
| + if (instance_function) |
| + { |
| + // this pointer is an implicit parameter |
| + signature += 'i'; |
| + } |
| + |
| for (const auto& item : argTypes) |
| { |
| - if (item != TypeCategory::INT && item != TypeCategory::STRING_REF && |
| - item != TypeCategory::CLASS_PTR) |
| + if (item == TypeCategory::INT || item == TypeCategory::STRING_REF || |
| + item == TypeCategory::CLASS_PTR) |
| { |
| + signature += 'i'; |
| + } |
| + else if (item == TypeCategory::INT64) |
| + signature += "ii"; |
|
sergei
2017/04/12 12:04:32
It would be good to have a link (maybe better to s
Wladimir Palant
2017/04/13 13:04:39
Ok, I managed to find the correct code line, linke
|
| + else if (item == TypeCategory::FLOAT) |
| + signature += 'd'; |
| + else |
| throw std::runtime_error("Unexpected function argument type"); |
| - } |
| args.push_back(item); |
| } |
| - if (returnType != TypeCategory::VOID && returnType != TypeCategory::INT && |
| - returnType != TypeCategory::DEPENDENT_STRING && |
| - returnType != TypeCategory::OWNED_STRING && |
| - returnType != TypeCategory::STRING_REF && |
| - returnType != TypeCategory::CLASS_PTR) |
| - { |
| - throw std::runtime_error("Unexpected function return type"); |
| - } |
| - |
| - effectiveArgs = args.size(); |
| - effectiveReturnType = returnType; |
| - if (instance_function) |
| - effectiveArgs++; |
| - |
| - if (returnType == TypeCategory::DEPENDENT_STRING || |
| - returnType == TypeCategory::OWNED_STRING) |
| - { |
| - effectiveArgs++; |
| - effectiveReturnType = TypeCategory::VOID; |
| - } |
| - |
| - get_function_name(function, effectiveArgs, |
| - effectiveReturnType == TypeCategory::VOID); |
| + get_function_name(function, signature.c_str()); |
| } |
| template<typename ReturnType, typename... Args> |
| FunctionInfo(ReturnType (*function)(Args...)) |
| : FunctionInfo(TypeInfo<ReturnType>(), |
| TypeInfo<ReturnType>().pointer_type(), { TypeInfo<Args>()... }, false, |
| &function) |
| { |
| @@ -191,35 +212,32 @@ namespace bindings_internal |
| { |
| } |
| bool empty() const |
| { |
| return name[0] == '\0'; |
| } |
| - void get_function_name(void* ptr, int numArgs, bool voidResult) |
| + void get_function_name(void* ptr, const char* signature) |
| { |
| // This is a hack, C++ won't let us get the mangled function name. |
| // JavaScript is more dynamic so we pass the pointer to our function |
| // there. With that and the function signature we can call the function - |
| // with a full stack so that we will cause it to abort. Sometimes the |
| // function we are calling will also be missing from the build. The result |
| // is the same: abort() is called which in turn calls stackTrace(). By |
| // replacing stackTrace() we get access to the call stack and search it |
| // for the name of our function. |
| EM_ASM_ARGS({ |
| - var signature = $3 ? "v" : "i"; |
| + var signature = AsciiToString($2); |
| var args = []; |
| - for (var i = 0; i < $2; i++) |
| - { |
| - signature += "i"; |
| + for (var i = 1; i < signature.length; i++) |
| args.push(0); |
| - } |
| var oldPrint = Module.print; |
| var oldPrintErr = Module.printErr; |
| var oldStackTrace = stackTrace; |
| var sp = Runtime.stackSave(); |
| Module.print = function(){}; |
| Module.printErr = function(){}; |
| stackTrace = function() |
| @@ -254,17 +272,17 @@ namespace bindings_internal |
| } |
| finally |
| { |
| Runtime.stackRestore(sp); |
| Module.print = oldPrint; |
| Module.printErr = oldPrintErr; |
| stackTrace = oldStackTrace; |
| } |
| - }, name, ptr, numArgs, voidResult); |
| + }, name, ptr, signature); |
| } |
| }; |
| class NoBaseClass |
| { |
| }; |
| struct PropertyInfo |
| @@ -394,18 +412,29 @@ namespace bindings_internal |
| if (i > 0) |
| call_str += ", "; |
| call_str += params[i]; |
| } |
| call_str += ")"; |
| if (call.returnType == TypeCategory::VOID) |
| return " " + call_str + ";\n"; |
| - else if (call.returnType == TypeCategory::INT) |
| + else if (call.returnType == TypeCategory::INT || |
| + call.returnType == TypeCategory::FLOAT) |
| + { |
| return " var result = " + call_str + ";\n"; |
| + } |
| + else if (call.returnType == TypeCategory::INT64) |
| + { |
| + // Emscripten saves the high bits of a 64-bit return value in a special |
| + // variable called tempRet0. We cannot use bit operators to combine the |
| + // values because JavaScript operates on 32-bit integers. |
|
sergei
2017/04/12 12:04:32
I would replace JavaScript by something more speci
Wladimir Palant
2017/04/13 13:04:40
This comment is gone - I found that Emscripten exp
|
| + return " var result = (" + call_str + " >>> 0)" + |
| + " + (Runtime.getTempRet0() >>> 0) * 0x100000000;\n"; |
| + } |
| else if (call.returnType == TypeCategory::DEPENDENT_STRING || |
| call.returnType == TypeCategory::OWNED_STRING) |
| { |
| std::string result; |
| result += " var string = createString();\n"; |
| result += " " + call_str + ";\n"; |
| result += " var result = readString(string);\n"; |
| if (call.returnType == TypeCategory::OWNED_STRING) |
| @@ -459,16 +488,24 @@ namespace bindings_internal |
| prefix += ", "; |
| prefix += argName; |
| if (call.args[i] == TypeCategory::STRING_REF) |
| { |
| hasStringArgs = true; |
| params.push_back(std::string("createString(") + argName + ")"); |
| } |
| + else if (call.args[i] == TypeCategory::CLASS_PTR) |
| + params.push_back(argName + "._pointer"); |
| + else if (call.args[i] == TypeCategory::INT64) |
| + { |
| + // 64-bit integers are passed as two integer parameters |
| + params.push_back(argName + " >>> 0"); |
| + params.push_back(argName + " / 0x100000000 >>> 0"); |
|
sergei
2017/04/12 12:04:32
It would be very useful to have few tests for that
Wladimir Palant
2017/04/13 13:04:40
We have a few tests in FilterNotifier further up m
|
| + } |
| else |
| params.push_back(argName); |
| } |
| prefix += ")\n{\n"; |
| std::string suffix = "}"; |
| if (call.returnType != TypeCategory::VOID) |
| suffix = " return result;\n" + suffix; |