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| 1 /* | 1 /* |
| 2 * This file is part of Adblock Plus <https://adblockplus.org/>, | 2 * This file is part of Adblock Plus <https://adblockplus.org/>, |
| 3 * Copyright (C) 2006-2017 eyeo GmbH | 3 * Copyright (C) 2006-2017 eyeo GmbH |
| 4 * | 4 * |
| 5 * Adblock Plus is free software: you can redistribute it and/or modify | 5 * Adblock Plus is free software: you can redistribute it and/or modify |
| 6 * it under the terms of the GNU General Public License version 3 as | 6 * it under the terms of the GNU General Public License version 3 as |
| 7 * published by the Free Software Foundation. | 7 * published by the Free Software Foundation. |
| 8 * | 8 * |
| 9 * Adblock Plus is distributed in the hope that it will be useful, | 9 * Adblock Plus is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 * GNU General Public License for more details. | 12 * GNU General Public License for more details. |
| 13 * | 13 * |
| 14 * You should have received a copy of the GNU General Public License | 14 * You should have received a copy of the GNU General Public License |
| 15 * along with Adblock Plus. If not, see <http://www.gnu.org/licenses/>. | 15 * along with Adblock Plus. If not, see <http://www.gnu.org/licenses/>. |
| 16 */ | 16 */ |
| 17 | 17 |
| 18 #pragma once | 18 #pragma once |
| 19 | 19 |
| 20 #include <algorithm> | 20 #include <algorithm> |
| 21 #include <cstddef> | 21 #include <cstddef> |
| 22 #include <cstring> | 22 #include <cstring> |
| 23 #include <type_traits> | 23 #include <type_traits> |
| 24 | 24 |
| 25 #include <emscripten.h> | |
| 26 | |
| 27 #include "debug.h" | 25 #include "debug.h" |
| 26 #include "library.h" |
| 28 | 27 |
| 29 inline void String_assert_readonly(bool readOnly); | 28 inline void String_assert_readonly(bool readOnly); |
| 30 | 29 |
| 31 class String | 30 class String |
| 32 { | 31 { |
| 33 friend class DependentString; | 32 friend class DependentString; |
| 34 friend class OwnedString; | 33 friend class OwnedString; |
| 35 | 34 |
| 36 public: | 35 public: |
| 37 typedef char16_t value_type; | 36 typedef char16_t value_type; |
| (...skipping 143 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 181 for (size_type i = 0; i < len; ++i) | 180 for (size_type i = 0; i < len; ++i) |
| 182 { | 181 { |
| 183 value_type currChar = mBuf[i]; | 182 value_type currChar = mBuf[i]; |
| 184 | 183 |
| 185 // This should be more efficient with a lookup table but I couldn't measur
e | 184 // This should be more efficient with a lookup table but I couldn't measur
e |
| 186 // any performance difference. | 185 // any performance difference. |
| 187 if (currChar >= u'A' && currChar <= u'Z') | 186 if (currChar >= u'A' && currChar <= u'Z') |
| 188 mBuf[i] = currChar + u'a' - u'A'; | 187 mBuf[i] = currChar + u'a' - u'A'; |
| 189 else if (currChar >= 128) | 188 else if (currChar >= 128) |
| 190 { | 189 { |
| 191 // It seems that calling JS is the easiest solution for lowercasing | 190 mBuf[i] = CharToLower(currChar); |
| 192 // Unicode characters. | |
| 193 mBuf[i] = EM_ASM_INT({ | |
| 194 return String.fromCharCode($0).toLowerCase().charCodeAt(0); | |
| 195 }, currChar); | |
| 196 } | 191 } |
| 197 } | 192 } |
| 198 } | 193 } |
| 199 }; | 194 }; |
| 200 | 195 |
| 201 class DependentString : public String | 196 class DependentString : public String |
| 202 { | 197 { |
| 203 public: | 198 public: |
| 204 explicit DependentString() | 199 explicit DependentString() |
| 205 : String(nullptr, 0, INVALID) | 200 : String(nullptr, 0, INVALID) |
| (...skipping 197 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 403 if (negative) | 398 if (negative) |
| 404 mBuf[pos++] = '-'; | 399 mBuf[pos++] = '-'; |
| 405 | 400 |
| 406 for (int i = size - 1; i >= 0; i--) | 401 for (int i = size - 1; i >= 0; i--) |
| 407 { | 402 { |
| 408 mBuf[pos + i] = '0' + (num % 10); | 403 mBuf[pos + i] = '0' + (num % 10); |
| 409 num /= 10; | 404 num /= 10; |
| 410 } | 405 } |
| 411 } | 406 } |
| 412 }; | 407 }; |
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