Index: include/AdblockPlus/ActiveObject.h |
diff --git a/include/AdblockPlus/ActiveObject.h b/include/AdblockPlus/ActiveObject.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..5c4995043e062f0d88c36ec1b902ddd07fd0fc14 |
--- /dev/null |
+++ b/include/AdblockPlus/ActiveObject.h |
@@ -0,0 +1,60 @@ |
+/* |
+ * This file is part of Adblock Plus <https://adblockplus.org/>, |
+ * Copyright (C) 2006-present eyeo GmbH |
+ * |
+ * Adblock Plus is free software: you can redistribute it and/or modify |
+ * it under the terms of the GNU General Public License version 3 as |
+ * published by the Free Software Foundation. |
+ * |
+ * Adblock Plus is distributed in the hope that it will be useful, |
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of |
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
+ * GNU General Public License for more details. |
+ * |
+ * You should have received a copy of the GNU General Public License |
+ * along with Adblock Plus. If not, see <http://www.gnu.org/licenses/>. |
+ */ |
+#pragma once |
+#include <list> |
+#include <thread> |
+#include <functional> |
+#include "SynchronizedCollection.h" |
+ |
+namespace AdblockPlus |
+{ |
+ /** |
+ * The implementation of active object pattern, simply put it sequentially |
+ * executes posted callable objects in a single background thread. |
+ * In the destructor it waits for the finishing of all already posted calls. |
+ */ |
+ class ActiveObject { |
+ public: |
+ /** |
+ * A callable object type, in fact wrapping std::function. |
+ */ |
+ typedef std::function<void()> Call; |
+ |
+ /** |
+ * Constructor, the background thread is started after finishing this call. |
+ */ |
+ ActiveObject(); |
+ |
+ /** |
+ * Destructor, it waits for finishing of all already posted calls. |
+ */ |
+ ~ActiveObject(); |
+ /** |
+ * Adds the `call`, which should be executed in the worker thread to the |
+ * end of the internally held list. |
+ * @param call object. |
+ */ |
+ void Post(const Call& call); |
+ void Post(Call&& call); |
+ private: |
+ void ThreadFunc(); |
+ private: |
+ bool isRunning; |
+ SynchronizedCollection<std::list<Call>> calls; |
+ std::thread thread; |
+ }; |
+} |