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1 #include <stdexcept> | 1 #include <stdexcept> |
2 #include <functional> | 2 #include <functional> |
3 #include <wctype.h> | 3 #include <wctype.h> |
4 // <thread> is C++11, but implemented in VS2012 | 4 // <thread> is C++11, but implemented in VS2012 |
5 #include <thread> | 5 #include <thread> |
6 | 6 |
7 #include "installer-lib.h" | 7 #include "installer-lib.h" |
8 #include "process.h" | 8 #include "process.h" |
| 9 #include "handle.h" |
| 10 #include "session.h" |
9 | 11 |
10 //------------------------------------------------------- | 12 //------------------------------------------------------- |
11 //------------------------------------------------------- | 13 //------------------------------------------------------- |
12 typedef int (__stdcall *IsImmersiveDynamicFunc)(HANDLE); | 14 typedef int (__stdcall *IsImmersiveDynamicFunc)(HANDLE); |
13 bool process_by_any_exe_not_immersive::operator()( const PROCESSENTRY32W & proce
ss ) | 15 bool process_by_any_exe_not_immersive::operator()( const PROCESSENTRY32W & proce
ss ) |
14 { | 16 { |
15 if (processNames.find(process.szExeFile) != processNames.end()) | 17 if (processNames.find(process.szExeFile) != processNames.end()) |
16 { | 18 { |
17 // Make sure the process is still alive | 19 // Make sure the process is still alive |
18 HANDLE procHandle = OpenProcess(PROCESS_QUERY_INFORMATION, FALSE, process.th
32ProcessID); | 20 Windows_Handle procHandle = OpenProcess(PROCESS_QUERY_INFORMATION, FALSE, pr
ocess.th32ProcessID); |
19 if ((procHandle == NULL) || (procHandle == INVALID_HANDLE_VALUE)) return fal
se; | 21 if ((procHandle == NULL) || (procHandle == INVALID_HANDLE_VALUE)) return fal
se; |
20 | 22 |
21 DWORD exitCode; | 23 DWORD exitCode; |
22 if (!GetExitCodeProcess(procHandle, &exitCode)) return false; | 24 if (!GetExitCodeProcess(procHandle, &exitCode)) return false; |
23 | 25 |
24 if (exitCode != STILL_ACTIVE) return false; | 26 if (exitCode != STILL_ACTIVE) return false; |
25 | 27 |
26 // Check if this is a Windows Store app process (we don't care for IE in Mod
ern UI) | 28 // Check if this is a Windows Store app process (we don't care for IE in Mod
ern UI) |
27 HINSTANCE user32Dll = LoadLibrary(L"user32.dll"); | 29 Windows_Module_Handle user32Dll(LoadLibrary(L"user32.dll")); |
28 if (!user32Dll) return true; | 30 if (!user32Dll) return true; |
29 | 31 |
30 IsImmersiveDynamicFunc IsImmersiveDynamicCall = (IsImmersiveDynamicFunc)GetP
rocAddress(user32Dll, "IsImmersiveProcess"); | 32 IsImmersiveDynamicFunc IsImmersiveDynamicCall = (IsImmersiveDynamicFunc)GetP
rocAddress(user32Dll, "IsImmersiveProcess"); |
31 if (!IsImmersiveDynamicCall) return true; | 33 if (!IsImmersiveDynamicCall) return true; |
32 | 34 |
33 BOOL retValue = !IsImmersiveDynamicCall(procHandle); | 35 BOOL retValue = !IsImmersiveDynamicCall(procHandle); |
34 CloseHandle(procHandle); | |
35 | 36 |
36 return retValue; | 37 return retValue; |
37 } | 38 } |
38 } | 39 } |
39 | 40 |
40 //------------------------------------------------------- | 41 //------------------------------------------------------- |
41 // creator_process | 42 // creator_process |
42 //------------------------------------------------------- | 43 //------------------------------------------------------- |
43 DWORD creator_process( HWND window ) | 44 DWORD creator_process( HWND window ) |
44 { | 45 { |
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299 if ( ! is_running() ) | 300 if ( ! is_running() ) |
300 { | 301 { |
301 return true ; | 302 return true ; |
302 } | 303 } |
303 } | 304 } |
304 // Assert is_running() | 305 // Assert is_running() |
305 } | 306 } |
306 // No control path leaves the for-loop. | 307 // No control path leaves the for-loop. |
307 } ; | 308 } ; |
308 | 309 |
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