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1 /** | 1 /** |
2 * \file property.cpp Implementation of Property class etc. | 2 * \file property.cpp Implementation of Property class etc. |
3 */ | 3 */ |
4 | 4 |
| 5 #include "installer-lib.h" |
5 #include "property.h" | 6 #include "property.h" |
6 #include "session.h" | 7 #include "session.h" |
7 #include "msiquery.h" | 8 #include <msiquery.h> |
8 #include <memory> | 9 #include <memory> |
9 | 10 |
10 //------------------------------------------------------------------------------
----------- | 11 //------------------------------------------------------------------------------
----------- |
11 // Property | 12 // Property |
12 //------------------------------------------------------------------------------
----------- | 13 //------------------------------------------------------------------------------
----------- |
13 Property::Property( Session & session, std::wstring name ) | 14 Property::Property( Session & session, std::wstring name ) |
14 // VSE 2012 shows an IntelliSense error here. Ignore it. The compiler properly
sees the 'friend' declaration. | 15 // VSE 2012 shows an IntelliSense error here. Ignore it. The compiler properly
sees the 'friend' declaration. |
15 : handle( session.handle ), name( name ) | 16 : handle( session.handle ), name( name ) |
16 {} | 17 {} |
17 | 18 |
18 /** | 19 /** |
19 * \par Implementation | 20 * \par Implementation |
20 * The center of the implementation is the <a href="http://msdn.microsoft.com/en
-us/library/windows/desktop/aa370134%28v=vs.85%29.aspx">MsiGetProperty function<
/a>. | 21 * The center of the implementation is the <a href="http://msdn.microsoft.com/en-
us/library/windows/desktop/aa370134%28v=vs.85%29.aspx">MsiGetProperty function</
a>. |
21 */ | 22 */ |
22 Property::operator std::wstring() const | 23 Property::operator std::wstring() const |
23 { | 24 { |
24 /* | 25 /* |
25 * The screwy logic below arises from how the API works. | 26 * The first call gets the size, but also the actual value if it's short enough
. |
26 * MsiGetProperty insists on copying into your buffer, but you don't know how
long that buffer needs to be in advance. | 27 * A second call, if necessary, allocates a sufficiently-long buffer and then g
ets the full value. |
27 * The first call gets the size, but also the actual value if it's short enoug
h. | 28 * We use only a modest fixed-size buffer for the first step, because we handle
arbitrary-length property values in a second step. |
28 * A second call, if necessary, gets the actual value after allocat | 29 */ |
29 */ | 30 // This buffer allocates on the stack, so we don't want it too large; 64 chara
cters is enough for most properties anyway. |
30 // We only need a modest fixed-size buffer here, because we handle arbitrary-l
ength property values in a second step. | 31 WCHAR buffer1[ 64 ] = { L'\0' } ; |
31 // It has 'auto' allocation, so we don't want it too large. | 32 DWORD length = sizeof( buffer1 ) / sizeof( WCHAR ) ; |
32 TCHAR buffer1[ 64 ] = { L'\0' } ; | 33 UINT x = MsiGetPropertyW( handle, name.c_str(), buffer1, & length ) ; |
33 DWORD length = sizeof( buffer1 ) / sizeof( TCHAR ) ; | 34 switch ( x ) |
34 switch ( MsiGetProperty( handle, name.c_str(), buffer1, & length ) ) | |
35 { | 35 { |
36 case ERROR_SUCCESS: | 36 case ERROR_SUCCESS: |
37 // This call might succeed, which means the return value was short enough to
fit into the buffer. | 37 // This call might succeed, which means the return value was short enough to
fit into the buffer. |
38 return std::wstring( buffer1, length ) ; | 38 return std::wstring( buffer1, length ) ; |
39 case ERROR_MORE_DATA: | 39 case ERROR_MORE_DATA: |
40 // Do nothing yet. | 40 // Do nothing yet. |
41 break ; | 41 break ; |
42 default: | 42 default: |
43 throw std::runtime_error( "Error getting property" ) ; | 43 throw windows_api_error( "MsiGetPropertyW", x, "fixed buffer" ) ; |
44 } | 44 } |
45 // Assert we received ERROR_MORE_DATA | 45 // Assert we received ERROR_MORE_DATA |
46 // unique_ptr handles deallocation transparently | 46 // unique_ptr handles deallocation transparently |
47 std::unique_ptr< TCHAR[] > buffer2( new TCHAR[ length ] ); | 47 std::unique_ptr< WCHAR[] > buffer2( new WCHAR[ length ] ) ; |
48 switch ( MsiGetProperty( handle, name.c_str(), buffer2.get(), & length ) ) | 48 x = MsiGetPropertyW( handle, name.c_str(), buffer2.get(), & length ) ; |
| 49 switch ( x ) |
49 { | 50 { |
50 case ERROR_SUCCESS: | 51 case ERROR_SUCCESS: |
51 return std::wstring( buffer2.get(), length ) ; | 52 return std::wstring( buffer2.get(), length ) ; |
52 default: | 53 default: |
53 throw std::runtime_error( "Error getting property" ) ; | 54 throw windows_api_error( "MsiGetPropertyW", x, "allocated buffer" ) ; |
54 } | 55 } |
55 } | 56 } |
56 | 57 |
57 /** | 58 /** |
58 * \par Implementation | 59 * \par Implementation |
59 * The center of the implementation is the <a href="http://msdn.microsoft.com/en
-us/library/windows/desktop/aa370391%28v=vs.85%29.aspx">MsiSetProperty function<
/a>. | 60 * The center of the implementation is the <a href="http://msdn.microsoft.com/en-
us/library/windows/desktop/aa370391%28v=vs.85%29.aspx">MsiSetProperty function</
a>. |
60 */ | 61 */ |
61 void Property::operator=( const std::wstring & value ) | 62 void Property::operator=( const std::wstring & value ) |
62 { | 63 { |
63 if ( MsiSetProperty( handle, name.c_str(), value.c_str() ) != ERROR_SUCCESS ) | 64 UINT x = MsiSetPropertyW( handle, name.c_str(), value.c_str() ) ; |
| 65 if ( x != ERROR_SUCCESS ) |
64 { | 66 { |
65 throw std::runtime_error( "Error setting property" ) ; | 67 throw windows_api_error( "MsiSetPropertyW", x ) ; |
66 } | 68 } |
67 } | 69 } |
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