| Index: src/Thread.cpp |
| =================================================================== |
| --- a/src/Thread.cpp |
| +++ b/src/Thread.cpp |
| @@ -10,7 +10,7 @@ |
| } |
| } |
| -Thread::Mutex::Mutex() |
| +Mutex::Mutex() |
| { |
| #ifdef WIN32 |
| InitializeCriticalSection(&nativeMutex); |
| @@ -19,9 +19,8 @@ |
| #endif |
| } |
| -Thread::Mutex::~Mutex() |
| +Mutex::~Mutex() |
| { |
| - Unlock(); |
| #ifdef WIN32 |
| DeleteCriticalSection(&nativeMutex); |
| #else |
| @@ -29,7 +28,7 @@ |
| #endif |
| } |
| -void Thread::Mutex::Lock() |
| +void Mutex::Lock() |
| { |
| #ifdef WIN32 |
| EnterCriticalSection(&nativeMutex); |
| @@ -38,7 +37,7 @@ |
| #endif |
| } |
| -void Thread::Mutex::Unlock() |
| +void Mutex::Unlock() |
| { |
| #ifdef WIN32 |
| LeaveCriticalSection(&nativeMutex); |
| @@ -47,7 +46,7 @@ |
| #endif |
| } |
| -Thread::Condition::Condition() |
| +ConditionVariable::ConditionVariable() |
| { |
| #ifdef WIN32 |
| InitializeConditionVariable(&nativeCondition); |
| @@ -56,15 +55,14 @@ |
| #endif |
| } |
| -Thread::Condition::~Condition() |
| +ConditionVariable::~ConditionVariable() |
| { |
| #ifndef WIN32 |
| - Signal(); |
| pthread_cond_destroy(&nativeCondition); |
| #endif |
| } |
| -void Thread::Condition::Wait(Thread::Mutex& mutex) |
| +void ConditionVariable::Wait(Mutex& mutex) |
| { |
| #ifdef WIN32 |
| SleepConditionVariableCS(&nativeCondition, &mutex.nativeMutex, INFINITE); |
| @@ -73,7 +71,7 @@ |
| #endif |
| } |
| -void Thread::Condition::Signal() |
| +void ConditionVariable::Signal() |
| { |
| #ifdef WIN32 |
| WakeConditionVariable(&nativeCondition); |
| @@ -89,17 +87,17 @@ |
| void Thread::Start() |
| { |
| #ifdef WIN32 |
| - thread = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&CallRun, this, 0, 0); |
| + nativeThread = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&CallRun, this, 0, 0); |
| #else |
| - pthread_create(&thread, 0, (void *(*)(void*)) &CallRun, this); |
| + pthread_create(&nativeThread, 0, (void *(*)(void*)) &CallRun, this); |
| #endif |
| } |
| void Thread::Join() |
| { |
| #ifdef WIN32 |
| - WaitForSingleObject(thread, INFINITE); |
| + WaitForSingleObject(nativeThread, INFINITE); |
| #else |
| - pthread_join(thread, 0); |
| + pthread_join(nativeThread, 0); |
| #endif |
| } |