Index: test/tests/typedObjects.js |
=================================================================== |
--- a/test/tests/typedObjects.js |
+++ b/test/tests/typedObjects.js |
@@ -392,9 +392,291 @@ |
{ |
this.retain(); |
this.release(); |
} |
}); |
type5(0).release(); |
ok(true, "Temporarily retaining reference in destructor is allowed"); |
}); |
+ |
+ test("Property watchers", function() |
+ { |
+ let {ObjectType, uint8, int32} = require("typedObjects"); |
+ |
+ let watched = null; |
+ let type1 = new ObjectType({ |
+ foo: uint8, |
+ bar: int32 |
+ }, { |
+ constructor: function(foo, bar) |
+ { |
+ this.foo = foo; |
+ this.bar = bar; |
+ }, |
+ |
+ watch: { |
+ foo: function(value) |
+ { |
+ watched = [this, "foo", this.foo, value]; |
+ return value + 1; |
+ }, |
+ bar: function(value) |
+ { |
+ watched = [this, "bar", this.bar, value]; |
+ return value + 2; |
+ } |
+ } |
+ }); |
+ |
+ let obj1 = type1(1, 2); |
+ |
+ obj1.foo = 5; |
+ deepEqual(watched, [obj1, "foo", 2, 5], "Watcher called for first property"); |
+ equal(obj1.foo, 6, "Value returned by the watcher applied"); |
+ |
+ obj1.bar += 4; |
+ deepEqual(watched, [obj1, "bar", 4, 8], "Watcher called for second property"); |
+ equal(obj1.bar, 10, "Value returned by the watcher applied"); |
+ |
+ let type2 = type1.extend({}, { |
+ watch: { |
+ bar: function(value) |
+ { |
+ watched = [this, "barOverridden", this.bar, value]; |
+ return value; |
+ } |
+ } |
+ }); |
+ |
+ let obj2 = type2(3, 4); |
+ |
+ obj2.foo = 8; |
+ deepEqual(watched, [obj2, "foo", 4, 8], "Watchers are inherited"); |
+ equal(obj2.foo, 9, "Value returned by the watcher applied"); |
+ |
+ obj2.bar = 10; |
+ deepEqual(watched, [obj2, "barOverridden", 4, 10], "Watchers can be overridden"); |
+ equal(obj2.bar, 10, "Value returned by the watcher applied"); |
+ }); |
+ |
+ test("Arrays of primitive types", function() |
+ { |
+ let {ObjectType, uint32} = require("typedObjects"); |
+ |
+ let arrayDestroyed = false; |
+ let uint32Array = uint32.Array({ |
+ customProp: uint32, |
+ setCustomProp: function(customProp) |
+ { |
+ this.customProp = customProp; |
+ } |
+ }, { |
+ constructor: function(length) |
+ { |
+ this.length = length; |
+ }, |
+ destructor: function() |
+ { |
+ arrayDestroyed = true; |
+ } |
+ }); |
+ ok(uint32Array, "Array type created"); |
+ |
+ let array1 = uint32Array(3); |
+ ok(array1, "Array created"); |
+ equal(array1.length, 3, "Constructor set length to 3"); |
+ equal(array1.size, 4, "Array size was set accordingly"); |
+ |
+ // Custom properties/methods |
+ equal(typeof array1.customProp, "number", "Custom array property created"); |
+ equal(typeof array1.setCustomProp, "function", "Custom array method created"); |
+ |
+ array1.setCustomProp(12); |
+ equal(array1.customProp, 12, "Method could set custom property"); |
+ |
+ // Setting/reading array elements |
+ for (var i = 0; i < 3; i++) |
+ array1.set(i, i * 2); |
+ for (var i = 0; i < 3; i++) |
+ equal(array1.get(i), i * 2, "Array element value persisted"); |
+ |
+ // Array length changes |
+ array1.length = 5; |
+ equal(array1.length, 5, "Length increased to 5"); |
+ equal(array1.size, 8, "Array size adjusted accordingly"); |
+ for (var i = 0; i < 3; i++) |
+ equal(array1.get(i), i * 2, "Array element value survived length increase"); |
+ |
+ array1.length = 2; |
+ equal(array1.length, 2, "Length reduced to 2"); |
+ equal(array1.size, 8, "Array size unchanged after length reduction"); |
+ for (var i = 0; i < 2; i++) |
+ equal(array1.get(i), i * 2, "Value of remaining elements survived length decrease"); |
+ |
+ // Out of bounds read/writes |
+ throws(() => array1.get(-1), "Getting with negative element index throws"); |
+ throws(() => array1.get(2), "Getting with too large element index throws"); |
+ throws(() => array1.set(-1, 12), "Setting with negative element index throws"); |
+ throws(() => array1.set(2, 12), "Setting with too large element index throws"); |
+ |
+ // Using array as a property type |
+ let type1 = ObjectType({ |
+ foo: uint32Array |
+ }); |
+ let obj1 = type1(); |
+ obj1.foo = array1; |
+ ok(array1.equals(obj1.foo), "Array assigned to object property correctly"); |
+ |
+ ok(!arrayDestroyed, "Array not destroyed at this point"); |
+ array1.release(); |
+ ok(!arrayDestroyed, "Array not destroyed after releasing if referenced in an object"); |
+ |
+ obj1.release(); |
+ ok(arrayDestroyed, "Array destroyed after releasing object holding a reference to it"); |
+ }); |
+ |
+ test("Arrays of objects", function() |
+ { |
+ let {ObjectType, uint8} = require("typedObjects"); |
+ |
+ let destroyed = []; |
+ let arrayDestroyed = false; |
+ let type1 = ObjectType({ |
+ foo: uint8 |
+ }, { |
+ constructor: function(foo) |
+ { |
+ this.foo = foo; |
+ }, |
+ destructor: function() |
+ { |
+ destroyed.push(this.foo); |
+ } |
+ }); |
+ |
+ let type1Array = type1.Array(null, { |
+ destructor: function() |
+ { |
+ arrayDestroyed = true; |
+ } |
+ }); |
+ ok(type1Array, "Array type created"); |
+ |
+ let array1 = type1Array(); |
+ ok(array1, "Array created"); |
+ |
+ equal(array1.length, 0, "Default array length"); |
+ equal(array1.size, 0, "Default array size"); |
+ |
+ throws(() => array1.get(0), "Getting element of empty array throws"); |
+ throws(() => array1.set(0, null), "Setting element of empty array throws"); |
+ |
+ array1.length = 1; |
+ equal(array1.length, 1, "Array length set to 1"); |
+ equal(array1.size, 1, "Array size adjusted accordingly"); |
+ |
+ let obj1 = type1(1); |
+ array1.set(0, obj1); |
+ obj1.release(); |
+ |
+ ok(obj1.equals(array1.get(0)), "Array element persisted"); |
+ throws(() => array1.get(-1), "Getting with negative element index throws"); |
+ throws(() => array1.get(1), "Getting with too large element index throws"); |
+ throws(() => array1.set(-1, null), "Setting with negative element index throws"); |
+ throws(() => array1.set(1, null), "Setting with too large element index throws"); |
+ |
+ array1.length = 3; |
+ equal(array1.length, 3, "Array length set to 3"); |
+ equal(array1.size, 4, "Array size adjusted accordingly"); |
+ |
+ ok(obj1.equals(array1.get(0)), "Array element survived resizing"); |
+ equal(array1.get(1), null, "Uninitialized array element is null"); |
+ equal(array1.get(2), null, "Uninitialized array element is null"); |
+ |
+ let obj2 = type1(2); |
+ array1.set(2, obj2); |
+ obj2.release(); |
+ |
+ ok(obj1.equals(array1.get(0)), "Array element unchanged after setting another element"); |
+ equal(array1.get(1), null, "Uninitialized array element is null"); |
+ ok(obj2.equals(array1.get(2)), "Array element persisted"); |
+ |
+ deepEqual(destroyed, [], "No objects destroyed at this point"); |
+ |
+ array1.set(0, null); |
+ deepEqual(destroyed, [1], "Object destroyed after being unset in array"); |
+ |
+ array1.set(1, array1.get(2)); |
+ array1.set(2, null); |
+ deepEqual(destroyed, [1], "Object not destroyed after being unset in array if still set on another element"); |
+ |
+ array1.length = 1; |
+ equal(array1.length, 1, "Array length reduced"); |
+ equal(array1.size, 4, "Array size unchanged after length reduction"); |
+ deepEqual(destroyed, [1, 2], "Object destroyed after removed implicitly by reducing length"); |
+ |
+ ok(!arrayDestroyed, "Array not destroyed at this point"); |
+ array1.release(); |
+ ok(arrayDestroyed, "Array destroyed after releasing"); |
+ }); |
+ |
+ test("Array memory allocation", function() |
+ { |
+ let {uint32} = require("typedObjects"); |
+ |
+ let uint32Array = uint32.Array(null, { |
+ arrayBufferSize: 8, |
+ constructor: function(length) |
+ { |
+ this.length = length; |
+ } |
+ }); |
+ |
+ let array1 = uint32Array(0); |
+ equal(array1.arrayBufferIndex, -1, "No buffer allocated for zero-size arrays"); |
+ |
+ array1.length = 3; |
+ equal(array1.arrayBufferIndex, 0, "First array allocated in first buffer"); |
+ equal(array1.arrayByteOffset, 0, "First array allocated at zero byte offset"); |
+ |
+ let array2 = uint32Array(4); |
+ equal(array2.arrayBufferIndex, 0, "Second array allocated in first buffer"); |
+ equal(array2.arrayByteOffset, 16, "Second array allocated at next available byte offset"); |
+ |
+ let array3 = uint32Array(4); |
+ equal(array3.arrayBufferIndex, 1, "Third array allocated in new buffer"); |
+ equal(array3.arrayByteOffset, 0, "Third array allocated at zero byte offset"); |
+ |
+ let array4 = uint32Array(2); |
+ equal(array4.arrayBufferIndex, 2, "Array with different size allocated in new buffer"); |
+ equal(array4.arrayByteOffset, 0, "Array with different size allocated at zero offset"); |
+ |
+ array2.release(); |
+ array2 = uint32Array(3); |
+ equal(array2.arrayBufferIndex, 0, "After releasing an array new array is allocated in same buffer"); |
+ equal(array2.arrayByteOffset, 16, "After releasing an array new array is allocated at same byte offset"); |
+ |
+ array1.length = 0; |
+ array1.size = 0; |
+ equal(array1.arrayBufferIndex, -1, "Setting array size to zero releases its buffer"); |
+ |
+ array4.length = 4; |
+ equal(array4.arrayBufferIndex, 0, "Increasing array size moves it to a different buffer"); |
+ equal(array4.arrayByteOffset, 0, "Increasing array size moves makes it reuse the spot from a released array buffer"); |
+ |
+ let array5 = uint32Array(9); |
+ equal(array5.arrayBufferIndex, 3, "Large array gets its own buffer"); |
+ equal(array5.arrayByteOffset, 0, "Large array is allocated at zero offset"); |
+ |
+ let array6 = uint32Array(9); |
+ equal(array6.arrayBufferIndex, 4, "Second large array gets its own buffer"); |
+ equal(array6.arrayByteOffset, 0, "Second large array is allocated at zero offset"); |
+ |
+ array5.release(); |
+ array5 = uint32Array(9); |
+ equal(array5.arrayBufferIndex, 5, "Buffer indexes for large arrays aren't reused"); |
+ equal(array5.arrayByteOffset, 0, "Large array is allocated at zero offset"); |
+ |
+ for (let array of [array1, array2, array3, array4]) |
Wladimir Palant
2014/05/16 13:23:14
This should release array5 as well, fixed it local
|
+ array.release(); |
+ }); |
})(); |