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Unified Diff: installer/src/installer-lib/database.cpp

Issue 5992177905696768: Issue #1186 - Rename symbols defined in 'installer-lib' (Closed)
Patch Set: fixed issues; rebased; new fixes from rebase Created June 19, 2015, 4:09 p.m.
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Index: installer/src/installer-lib/database.cpp
===================================================================
--- a/installer/src/installer-lib/database.cpp
+++ b/installer/src/installer-lib/database.cpp
@@ -5,93 +5,93 @@
#include "database.h"
#include "msiquery.h"
-//-----------------------------------------------------------------------------------------
-// Database
-//-----------------------------------------------------------------------------------------
-msi_handle Database::open_view( const wchar_t * query )
-{
- MSIHANDLE view_handle ;
- UINT x = MsiDatabaseOpenView( handle, query, & view_handle ) ;
- if ( x == ERROR_BAD_QUERY_SYNTAX )
- {
- throw windows_api_error( "MsiDatabaseOpenView", "ERROR_BAD_QUERY_SYNTAX" ) ;
- }
- else if ( x == ERROR_INVALID_HANDLE )
- {
- throw windows_api_error( "MsiDatabaseOpenView", "ERROR_INVALID_HANDLE" ) ;
- }
- return msi_handle( view_handle ) ;
-}
-
-//-----------------------------------------------------------------------------------------
-// InstallationDatabase
-//-----------------------------------------------------------------------------------------
-
-/**
-* Helper function for InstallationDatabase constructor.
-*
-* \par Resource Allocator
-* Return value of this function, a handle, must be released in order to avoid a resource leak.
-* Passing it as an argument to the Database constructor is adequate.
-*/
-msi_handle get_active_database( ImmediateSession & session )
-{
- MSIHANDLE h( MsiGetActiveDatabase( session.handle ) ) ;
- if ( h == 0 )
- {
- throw windows_api_error( "MsiGetActiveDatabase", 0 ) ;
- }
- return msi_handle( h ) ;
-}
-
-/**
-* \par Implementation Notes
-* The only thing this constructor needs to do is to initialize the base class.
-*/
-InstallationDatabase::InstallationDatabase( ImmediateSession & session )
- : Database( get_active_database( session ) )
-{
- // empty body
-} ;
-
-//-----------------------------------------------------------------------------------------
-// View
-//-----------------------------------------------------------------------------------------
-/**
-* Implementation function for View::first().
-*/
-void view_first_body( UINT x )
-{
- if ( x != ERROR_SUCCESS )
- {
- throw windows_api_error( "MsiViewExecute", x ) ;
- }
-}
-
-Record View::first()
-{
- view_first_body( MsiViewExecute( _handle, 0 ) ) ;
- return next() ;
-}
-
-Record View::first( Record & arguments )
-{
- view_first_body( MsiViewExecute( _handle, arguments._handle ) ) ;
- return next() ;
-}
-
-Record View::next()
-{
- MSIHANDLE h ;
- UINT x = MsiViewFetch( _handle, & h ) ;
- if ( x == ERROR_NO_MORE_ITEMS )
- {
- return Record( Record::null_t() ) ;
- }
- else if ( x == ERROR_SUCCESS )
- {
- return Record( msi_handle( h ) ) ;
- }
- throw windows_api_error( "MsiViewFetch", x ) ;
-}
-
+//-----------------------------------------------------------------------------------------
+// Database
+//-----------------------------------------------------------------------------------------
+MsiHandle Database::OpenView( const wchar_t * query )
+{
+ MSIHANDLE viewHandle ;
+ UINT x = MsiDatabaseOpenView( handle, query, & viewHandle ) ;
+ if ( x == ERROR_BAD_QUERY_SYNTAX )
+ {
+ throw WindowsApiError( "MsiDatabaseOpenView", "ERROR_BAD_QUERY_SYNTAX" ) ;
+ }
+ else if ( x == ERROR_INVALID_HANDLE )
+ {
+ throw WindowsApiError( "MsiDatabaseOpenView", "ERROR_INVALID_HANDLE" ) ;
+ }
+ return MsiHandle( viewHandle ) ;
+}
+
+//-----------------------------------------------------------------------------------------
+// InstallationDatabase
+//-----------------------------------------------------------------------------------------
+
+/**
+* Helper function for InstallationDatabase constructor.
+*
+* \par Resource Allocator
+* Return value of this function, a handle, must be released in order to avoid a resource leak.
+* Passing it as an argument to the Database constructor is adequate.
+*/
+MsiHandle GetActiveDatabase( ImmediateSession & session )
+{
+ MSIHANDLE h( MsiGetActiveDatabase( session.handle ) ) ;
+ if ( h == 0 )
+ {
+ throw WindowsApiError( "MsiGetActiveDatabase", 0 ) ;
+ }
+ return MsiHandle( h ) ;
+}
+
+/**
+* \par Implementation Notes
+* The only thing this constructor needs to do is to initialize the base class.
+*/
+InstallationDatabase::InstallationDatabase( ImmediateSession & session )
+ : Database( GetActiveDatabase( session ) )
+{
+ // empty body
+} ;
+
+//-----------------------------------------------------------------------------------------
+// View
+//-----------------------------------------------------------------------------------------
+/**
+* Implementation function for View::First().
+*/
+void ViewFirstBody( UINT x )
+{
+ if ( x != ERROR_SUCCESS )
+ {
+ throw WindowsApiError( "MsiViewExecute", x ) ;
+ }
+}
+
+Record View::First()
+{
+ ViewFirstBody( MsiViewExecute( handle, 0 ) ) ;
+ return Next() ;
+}
+
+Record View::First( Record & arguments )
+{
+ ViewFirstBody( MsiViewExecute( handle, arguments.handle ) ) ;
+ return Next() ;
+}
+
+Record View::Next()
+{
+ MSIHANDLE h ;
+ UINT x = MsiViewFetch( handle, & h ) ;
+ if ( x == ERROR_NO_MORE_ITEMS )
+ {
+ return Record( Record::NullType() ) ;
+ }
+ else if ( x == ERROR_SUCCESS )
+ {
+ return Record( MsiHandle( h ) ) ;
+ }
+ throw WindowsApiError( "MsiViewFetch", x ) ;
+}
+
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