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1 #ifndef ADBLOCKPLUS_JS_ENGINE_H | 1 #ifndef ADBLOCKPLUS_JS_ENGINE_H |
2 #define ADBLOCKPLUS_JS_ENGINE_H | 2 #define ADBLOCKPLUS_JS_ENGINE_H |
3 | 3 |
4 #include <stdexcept> | 4 #include <stdexcept> |
5 #include <string> | 5 #include <string> |
6 #include <v8.h> | 6 #include <v8.h> |
7 | 7 |
8 class ErrorCallback; | 8 class ErrorCallback; |
9 class FileReader; | 9 class FileReader; |
10 | 10 |
11 namespace AdblockPlus | 11 namespace AdblockPlus |
12 { | 12 { |
13 class JsError : public std::runtime_error | 13 class JsError : public std::runtime_error |
14 { | 14 { |
15 public: | 15 public: |
16 JsError(const v8::Handle<v8::Value> exception, | 16 JsError(const v8::Handle<v8::Value> exception, |
17 const v8::Handle<v8::Message> message); | |
18 private: | |
Felix Dahlke
2013/03/15 14:18:15
Mind adding an empty line before private? I know,
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19 std::string toString(const v8::Handle<v8::Value> exception, | |
Felix Dahlke
2013/03/15 14:18:15
We are starting all function/method names with an
Wladimir Palant
2013/03/15 15:27:26
I prefer having this a method for reasons of bette
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20 const v8::Handle<v8::Message> message); | 17 const v8::Handle<v8::Message> message); |
21 }; | 18 }; |
22 | 19 |
23 class JsEngine | 20 class JsEngine |
24 { | 21 { |
25 public: | 22 public: |
26 JsEngine(const FileReader* const fileReader, | 23 JsEngine(const FileReader* const fileReader, |
27 ErrorCallback* const errorCallback); | 24 ErrorCallback* const errorCallback); |
28 void Evaluate(const char* source, const char* filename = NULL); | 25 void Evaluate(const char* source, const char* filename = NULL); |
29 void Evaluate(const std::string& source) | 26 void Evaluate(const std::string& source) |
30 { | 27 { |
31 Evaluate(source.c_str()); | 28 Evaluate(source.c_str()); |
32 } | 29 } |
33 void Evaluate(const std::string& source, const std::string& filename) | 30 void Evaluate(const std::string& source, const std::string& filename) |
34 { | 31 { |
35 Evaluate(filename.c_str(), source.c_str()); | 32 Evaluate(filename.c_str(), source.c_str()); |
36 } | 33 } |
37 void Load(const std::string& scriptPath); | 34 void Load(const std::string& scriptPath); |
38 std::string Call(const std::string& functionName); | 35 std::string Call(const std::string& functionName); |
39 void Gc(); | 36 void Gc(); |
40 | 37 |
41 private: | 38 private: |
42 const FileReader* const fileReader; | 39 const FileReader* const fileReader; |
43 v8::Persistent<v8::Context> context; | 40 v8::Persistent<v8::Context> context; |
44 inline v8::Handle<v8::Script> CompileScript(const char* source, const char* filename); | 41 inline v8::Handle<v8::Script> CompileScript(const char* source, const char* filename); |
45 }; | 42 }; |
46 } | 43 } |
47 | 44 |
48 #endif | 45 #endif |
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